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author | Andrei Karas <akaras@inbox.ru> | 2014-02-17 00:41:13 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-02-17 00:41:13 +0300 |
commit | 9a85b675f326c956b2c87af296c724a68192d7cc (patch) | |
tree | abe0fcd97cdc39e9e31daeda29e12b92acc97ee8 /src/gui/sdlinput.h | |
parent | e78036b3372e5773fac4207ea48bb61e2fd7873e (diff) | |
download | plus-9a85b675f326c956b2c87af296c724a68192d7cc.tar.gz plus-9a85b675f326c956b2c87af296c724a68192d7cc.tar.bz2 plus-9a85b675f326c956b2c87af296c724a68192d7cc.tar.xz plus-9a85b675f326c956b2c87af296c724a68192d7cc.zip |
combine input into one file.
Diffstat (limited to 'src/gui/sdlinput.h')
-rw-r--r-- | src/gui/sdlinput.h | 24 |
1 files changed, 11 insertions, 13 deletions
diff --git a/src/gui/sdlinput.h b/src/gui/sdlinput.h index 1a19e8790..3454f2d9f 100644 --- a/src/gui/sdlinput.h +++ b/src/gui/sdlinput.h @@ -75,16 +75,14 @@ * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ -#ifndef GUI_SDLINPUT_H -#define GUI_SDLINPUT_H +#ifndef GUI_INPUT_H +#define GUI_INPUT_H #include "input/keyinput.h" #include "input/mouseinput.h" #include <SDL_events.h> -#include "gui/base/input.hpp" - #include "input/mouseinput.h" #include <queue> @@ -145,9 +143,9 @@ namespace Key } // namespace Key /** - * SDL implementation of Input. + * SDL implementation of SDLInput. */ -class SDLInput final : public gcn::Input +class SDLInput final { public: /** @@ -170,21 +168,21 @@ public: * only use SDL and plan sticking with SDL you can safely ignore this * function as it in the SDL case does nothing. */ - void _pollInput() override final + void _pollInput() { } KeyInput dequeueKeyInput2() A_WARN_UNUSED; - KeyInput dequeueKeyInput() override final A_WARN_UNUSED + KeyInput dequeueKeyInput() A_WARN_UNUSED { return KeyInput(); } - // Inherited from Input + // Inherited from SDLInput - bool isKeyQueueEmpty() override final A_WARN_UNUSED; + bool isKeyQueueEmpty() A_WARN_UNUSED; - bool isMouseQueueEmpty() override final A_WARN_UNUSED; + bool isMouseQueueEmpty() A_WARN_UNUSED; - MouseInput dequeueMouseInput() override final A_WARN_UNUSED; + MouseInput dequeueMouseInput() A_WARN_UNUSED; MouseInput dequeueMouseInput2() A_WARN_UNUSED; @@ -220,4 +218,4 @@ protected: bool mMouseInWindow; }; -#endif // GUI_SDLINPUT_H +#endif // GUI_INPUT_H |