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author | Andrei Karas <akaras@inbox.ru> | 2014-02-17 00:09:12 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-02-17 00:09:12 +0300 |
commit | e78036b3372e5773fac4207ea48bb61e2fd7873e (patch) | |
tree | f792fc5ecc4bc5a1fd1c3af7cded74229fbfab10 /src/gui/sdlinput.cpp | |
parent | e8270acbc5118aabbf10738eb9deee07457ea56d (diff) | |
download | plus-e78036b3372e5773fac4207ea48bb61e2fd7873e.tar.gz plus-e78036b3372e5773fac4207ea48bb61e2fd7873e.tar.bz2 plus-e78036b3372e5773fac4207ea48bb61e2fd7873e.tar.xz plus-e78036b3372e5773fac4207ea48bb61e2fd7873e.zip |
combine mouseinput into one file.
Diffstat (limited to 'src/gui/sdlinput.cpp')
-rw-r--r-- | src/gui/sdlinput.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp index b61f858e8..21a8d3957 100644 --- a/src/gui/sdlinput.cpp +++ b/src/gui/sdlinput.cpp @@ -119,9 +119,9 @@ bool SDLInput::isMouseQueueEmpty() return mMouseInputQueue.empty(); } -gcn::MouseInput SDLInput::dequeueMouseInput() +MouseInput SDLInput::dequeueMouseInput() { - gcn::MouseInput mouseInput; + MouseInput mouseInput; if (mMouseInputQueue.empty()) return MouseInput(); @@ -189,9 +189,9 @@ void SDLInput::pushInput(const SDL_Event &event) #endif mouseInput.setButton(-1); if (y > 0) - mouseInput.setType(gcn::MouseInput::WHEEL_MOVED_UP); + mouseInput.setType(MouseInput::WHEEL_MOVED_UP); else - mouseInput.setType(gcn::MouseInput::WHEEL_MOVED_DOWN); + mouseInput.setType(MouseInput::WHEEL_MOVED_DOWN); mouseInput.setTimeStamp(SDL_GetTicks()); mMouseInputQueue.push(mouseInput); } @@ -227,12 +227,12 @@ void SDLInput::pushInput(const SDL_Event &event) #ifndef USE_SDL2 if (event.button.button == SDL_BUTTON_WHEELDOWN) - mouseInput.setType(gcn::MouseInput::WHEEL_MOVED_DOWN); + mouseInput.setType(MouseInput::WHEEL_MOVED_DOWN); else if (event.button.button == SDL_BUTTON_WHEELUP) - mouseInput.setType(gcn::MouseInput::WHEEL_MOVED_UP); + mouseInput.setType(MouseInput::WHEEL_MOVED_UP); else #endif - mouseInput.setType(gcn::MouseInput::PRESSED); + mouseInput.setType(MouseInput::PRESSED); mouseInput.setTimeStamp(SDL_GetTicks()); mMouseInputQueue.push(mouseInput); break; @@ -254,7 +254,7 @@ void SDLInput::pushInput(const SDL_Event &event) #endif #endif mouseInput.setButton(convertMouseButton(event.button.button)); - mouseInput.setType(gcn::MouseInput::RELEASED); + mouseInput.setType(MouseInput::RELEASED); mouseInput.setTimeStamp(SDL_GetTicks()); mMouseInputQueue.push(mouseInput); break; @@ -274,8 +274,8 @@ void SDLInput::pushInput(const SDL_Event &event) event.motion.realy / scale); #endif #endif - mouseInput.setButton(gcn::MouseInput::EMPTY); - mouseInput.setType(gcn::MouseInput::MOVED); + mouseInput.setButton(MouseInput::EMPTY); + mouseInput.setType(MouseInput::MOVED); mouseInput.setTimeStamp(SDL_GetTicks()); mMouseInputQueue.push(mouseInput); break; @@ -295,8 +295,8 @@ void SDLInput::pushInput(const SDL_Event &event) { mouseInput.setX(-1); mouseInput.setY(-1); - mouseInput.setButton(gcn::MouseInput::EMPTY); - mouseInput.setType(gcn::MouseInput::MOVED); + mouseInput.setButton(MouseInput::EMPTY); + mouseInput.setType(MouseInput::MOVED); mMouseInputQueue.push(mouseInput); } } @@ -338,11 +338,11 @@ int SDLInput::convertMouseButton(const int button) switch (button) { case SDL_BUTTON_LEFT: - return gcn::MouseInput::LEFT; + return MouseInput::LEFT; case SDL_BUTTON_RIGHT: - return gcn::MouseInput::RIGHT; + return MouseInput::RIGHT; case SDL_BUTTON_MIDDLE: - return gcn::MouseInput::MIDDLE; + return MouseInput::MIDDLE; default: // We have an unknown mouse type which is ignored. return button; @@ -569,10 +569,10 @@ void SDLInput::simulateMouseClick(const int x, const int y, mouseInput.setY(y); mouseInput.setReal(x, y); mouseInput.setButton(button); - mouseInput.setType(gcn::MouseInput::PRESSED); + mouseInput.setType(MouseInput::PRESSED); mouseInput.setTimeStamp(SDL_GetTicks()); mMouseInputQueue.push(mouseInput); - mouseInput.setType(gcn::MouseInput::RELEASED); + mouseInput.setType(MouseInput::RELEASED); mouseInput.setTimeStamp(SDL_GetTicks()); mMouseInputQueue.push(mouseInput); } |