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author | Andrei Karas <akaras@inbox.ru> | 2011-08-11 03:03:53 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-08-11 03:03:53 +0300 |
commit | dd5a317dbfdb24d905ade4ebea458e370619f61f (patch) | |
tree | 85287ebf514aced1106d0b25744ba0a580659f28 /src/gui/quitdialog.cpp | |
parent | 22c81087c05cf216c8ab0ff29c82677db96e9ed7 (diff) | |
download | plus-dd5a317dbfdb24d905ade4ebea458e370619f61f.tar.gz plus-dd5a317dbfdb24d905ade4ebea458e370619f61f.tar.bz2 plus-dd5a317dbfdb24d905ade4ebea458e370619f61f.tar.xz plus-dd5a317dbfdb24d905ade4ebea458e370619f61f.zip |
Save whisper tabs state to configuration after each change.
Before was only after correct game disconnect.
Diffstat (limited to 'src/gui/quitdialog.cpp')
-rw-r--r-- | src/gui/quitdialog.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/gui/quitdialog.cpp b/src/gui/quitdialog.cpp index 28a3332bf..f66872b5d 100644 --- a/src/gui/quitdialog.cpp +++ b/src/gui/quitdialog.cpp @@ -53,7 +53,6 @@ QuitDialog::QuitDialog(QuitDialog** pointerToMe): mForceQuit = new RadioButton(_("Quit"), "quitdialog"); mLogoutQuit = new RadioButton(_("Quit"), "quitdialog"); - mSaveState = new CheckBox(_("Save state"), true); mSwitchAccountServer = new RadioButton(_("Switch server"), "quitdialog"); mSwitchCharacter = new RadioButton(_("Switch character"), "quitdialog"); mOkButton = new Button(_("OK"), "ok", this); @@ -91,9 +90,8 @@ QuitDialog::QuitDialog(QuitDialog** pointerToMe): place = getPlacer(0, 1); - place(0, 0, mSaveState, 3); - place(1, 1, mOkButton, 1); - place(2, 1, mCancelButton, 1); + place(1, 0, mOkButton, 1); + place(2, 0, mCancelButton, 1); reflowLayout(200, 0); setLocationRelativeTo(getParent()); @@ -133,8 +131,6 @@ void QuitDialog::action(const gcn::ActionEvent &event) if (map) map->saveExtraLayer(); } - if (chatWindow && mSaveState->isSelected()) - chatWindow->saveState(); if (mForceQuit->isSelected()) { |