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authorAndrei Karas <akaras@inbox.ru>2014-07-21 00:18:41 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-21 00:18:41 +0300
commitb02b4ce0b656a93fbcaa927b0ba289edfec6e22c (patch)
treea31a6f99778d0cf0b45689584939bd8c391627ae /src/gui/popups/statuspopup.cpp
parent744b9d6689b67779a1d17c6d3de7cd016ca1033b (diff)
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move "change crazy move" option into gamemodifiers.
Diffstat (limited to 'src/gui/popups/statuspopup.cpp')
-rw-r--r--src/gui/popups/statuspopup.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp
index 23c0f313f..06d822f2c 100644
--- a/src/gui/popups/statuspopup.cpp
+++ b/src/gui/popups/statuspopup.cpp
@@ -142,7 +142,7 @@ void StatusPopup::updateLabels() const
setLabelText(0, modifiers->getMoveTypeString(),
InputAction::INVERT_DIRECTION);
- setLabelText(1, player_node->getCrazyMoveTypeString(),
+ setLabelText(1, modifiers->getCrazyMoveTypeString(),
InputAction::CHANGE_CRAZY_MOVES_TYPE);
setLabelText(2, player_node->getMoveToTargetTypeString(),
InputAction::CHANGE_MOVE_TO_TARGET);