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author | Andrei Karas <akaras@inbox.ru> | 2014-07-22 00:24:58 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-22 00:24:58 +0300 |
commit | 57e10676912d5506ff3cab9edbb77335828d597c (patch) | |
tree | 634144b0d290403c2a157148bab2b79284da50cf /src/gui/popups/statuspopup.cpp | |
parent | 90bfc776dc4975c523c4c35fb0778cd9b77dc164 (diff) | |
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move "change imitation mode" option into gamemodifiers.
Diffstat (limited to 'src/gui/popups/statuspopup.cpp')
-rw-r--r-- | src/gui/popups/statuspopup.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index 8536e25d8..69aec1f8a 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -164,7 +164,7 @@ void StatusPopup::updateLabels() const InputAction::SWITCH_PVP_ATTACK); setLabelText(11, player_node->getGameModifiersString(), InputAction::DISABLE_GAME_MODIFIERS); - setLabelText(12, player_node->getImitationModeString(), + setLabelText(12, modifiers->getImitationModeString(), InputAction::CHANGE_IMITATION_MODE); setLabelText(13, player_node->getAwayModeString(), InputAction::AWAY); |