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author | Andrei Karas <akaras@inbox.ru> | 2014-07-21 13:00:00 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-21 13:00:00 +0300 |
commit | cfffcc941898c4163e1bd62b8e514d3535511666 (patch) | |
tree | b9889c95f521b81edaec32ac8b45fe859154ca3d /src/gui/popups/statuspopup.cpp | |
parent | b02b4ce0b656a93fbcaa927b0ba289edfec6e22c (diff) | |
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move "change move to target type" option into gamemodifiers.
Diffstat (limited to 'src/gui/popups/statuspopup.cpp')
-rw-r--r-- | src/gui/popups/statuspopup.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp index 06d822f2c..9c5869ad9 100644 --- a/src/gui/popups/statuspopup.cpp +++ b/src/gui/popups/statuspopup.cpp @@ -144,7 +144,7 @@ void StatusPopup::updateLabels() const InputAction::INVERT_DIRECTION); setLabelText(1, modifiers->getCrazyMoveTypeString(), InputAction::CHANGE_CRAZY_MOVES_TYPE); - setLabelText(2, player_node->getMoveToTargetTypeString(), + setLabelText(2, modifiers->getMoveToTargetTypeString(), InputAction::CHANGE_MOVE_TO_TARGET); setLabelText(3, player_node->getFollowModeString(), InputAction::CHANGE_FOLLOW_MODE); |