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authorAndrei Karas <akaras@inbox.ru>2016-08-14 20:23:15 +0300
committerAndrei Karas <akaras@inbox.ru>2016-08-14 20:23:15 +0300
commit3fc421539bc81f27262b91554694509f3e47f865 (patch)
treeb191e1de4932ddcd3fad4a6780d0308f79d68e5e /src/gui/popups/skillpopup.h
parent6a763f58ad8ab52b9b444b096a8f298d440e0a65 (diff)
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Show cast type in skill popup from custom place.
For skill shortcuts for now it always "Default".
Diffstat (limited to 'src/gui/popups/skillpopup.h')
-rw-r--r--src/gui/popups/skillpopup.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/gui/popups/skillpopup.h b/src/gui/popups/skillpopup.h
index be416330a..95d5a4133 100644
--- a/src/gui/popups/skillpopup.h
+++ b/src/gui/popups/skillpopup.h
@@ -26,6 +26,8 @@
#include "gui/widgets/popup.h"
+#include "enums/resources/skill/casttype.h"
+
class Label;
class TextBox;
@@ -55,7 +57,8 @@ class SkillPopup final : public Popup
* Sets the info to be displayed given a particular item.
*/
void show(const SkillInfo *const skill,
- const int level);
+ const int level,
+ const CastTypeT type);
void mouseMoved(MouseEvent &event) override final;
@@ -67,6 +70,7 @@ class SkillPopup final : public Popup
TextBox *mSkillEffect A_NONNULLPOINTER;
TextBox *mSkillLevel A_NONNULLPOINTER;
TextBox *mSkillCastType A_NONNULLPOINTER;
+ CastTypeT mCastType;
unsigned int mLastId;
int mLastLevel;
};