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author | Andrei Karas <akaras@inbox.ru> | 2011-01-02 01:48:38 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-01-02 02:41:24 +0200 |
commit | 3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch) | |
tree | ff8eab35e732bc0749fc11677c8873a7b3a58704 /src/gui/equipmentwindow.h | |
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana
and my private repository.
Diffstat (limited to 'src/gui/equipmentwindow.h')
-rw-r--r-- | src/gui/equipmentwindow.h | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/src/gui/equipmentwindow.h b/src/gui/equipmentwindow.h new file mode 100644 index 000000000..d80535ed6 --- /dev/null +++ b/src/gui/equipmentwindow.h @@ -0,0 +1,98 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef EQUIPMENTWINDOW_H +#define EQUIPMENTWINDOW_H + +#include "equipment.h" +#include "guichanfwd.h" + +#include "gui/widgets/window.h" + +#include <guichan/actionlistener.hpp> + +#ifdef __GNUC__ +#define _UNUSED_ __attribute__ ((unused)) +#else +#define _UNUSED_ +#endif + +class Inventory; +class Item; +class ItemPopup; + +/** + * Equipment dialog. + * + * \ingroup Interface + */ +class EquipmentWindow : public Window, public gcn::ActionListener +{ + public: + /** + * Constructor. + */ + EquipmentWindow(Equipment *equipment); + + /** + * Destructor. + */ + ~EquipmentWindow(); + + /** + * Draws the equipment window. + */ + void draw(gcn::Graphics *graphics); + + void action(const gcn::ActionEvent &event); + + void mousePressed(gcn::MouseEvent& mouseEvent); + + private: + void mouseExited(gcn::MouseEvent &event); + void mouseMoved(gcn::MouseEvent &event); + + Item *getItem(int x, int y) const; + + void setSelected(int index); + + Equipment *mEquipment; + + /** + * Equipment box. + */ + struct EquipBox + { + int posX; + int posY; + }; + + EquipBox mEquipBox[Equipment::EQUIP_VECTOREND]; /**<Equipment Boxes. */ + + ItemPopup *mItemPopup; + gcn::Button *mUnequip; + + int mSelected; /**< Index of selected item. */ +}; + +extern EquipmentWindow *equipmentWindow; + +#endif |