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author | Andrei Karas <akaras@inbox.ru> | 2013-04-22 12:16:20 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-04-29 00:49:56 +0300 |
commit | 76c98ce0c8e78778f73d6a5728441897e134fb9e (patch) | |
tree | 63753c9b80004c2f66314d8ea883a9b378656a12 /src/gui/charselectdialog.h | |
parent | ecf7284930fc6b67db33146819bedf6ec0ed7e7b (diff) | |
download | plus-76c98ce0c8e78778f73d6a5728441897e134fb9e.tar.gz plus-76c98ce0c8e78778f73d6a5728441897e134fb9e.tar.bz2 plus-76c98ce0c8e78778f73d6a5728441897e134fb9e.tar.xz plus-76c98ce0c8e78778f73d6a5728441897e134fb9e.zip |
Improve a bit look in character selection window.
Add selection skin for playerbox.
New theme file: playerboxselected.xml
Diffstat (limited to 'src/gui/charselectdialog.h')
-rw-r--r-- | src/gui/charselectdialog.h | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/src/gui/charselectdialog.h b/src/gui/charselectdialog.h index b24b8e225..c6bf0578c 100644 --- a/src/gui/charselectdialog.h +++ b/src/gui/charselectdialog.h @@ -94,10 +94,10 @@ class CharSelectDialog final : public Window, void close() override; - void focusCharacter(int i); - void widgetResized(const gcn::Event &event) override; + void updateState(); + private: void attemptCharacterDelete(const int index); @@ -105,28 +105,25 @@ class CharSelectDialog final : public Window, void setCharacters(const Net::Characters &characters); + void use(const int selected); + void lock(); void unlock(); void setLocked(const bool locked); - bool getFocusedContainer(int &container, int &idx) A_WARN_UNUSED; - - void setFocusedContainer(const int i, const int button); - bool mLocked; LoginData *mLoginData; - Label *mAccountNameLabel; - Label *mLastLoginLabel; - Button *mSwitchLoginButton; Button *mChangePasswordButton; Button *mUnregisterButton; Button *mChangeEmailButton; + Button *mPlayButton; + Button *mInfoButton; + Button *mDeleteButton; CharacterViewBase *mCharacterView; - /** The player boxes */ std::vector<CharacterDisplay*> mCharacterEntries; Net::CharServerHandler *mCharServerHandler; |