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authorAndrei Karas <akaras@inbox.ru>2012-08-26 21:29:59 +0300
committerAndrei Karas <akaras@inbox.ru>2012-08-26 21:29:59 +0300
commita33a8dc48761d7cb2b4c1c468e1e3b188bcbf709 (patch)
tree1b1e98a615e2c03641c99b66cb4667b56f7087c3 /src/gui/charcreatedialog.cpp
parent012a10fd8153f3ddb775dde1e4dba4456f2aa9de (diff)
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Add const to some classes.
Diffstat (limited to 'src/gui/charcreatedialog.cpp')
-rw-r--r--src/gui/charcreatedialog.cpp32
1 files changed, 18 insertions, 14 deletions
diff --git a/src/gui/charcreatedialog.cpp b/src/gui/charcreatedialog.cpp
index ba2e06661..4c553f5e1 100644
--- a/src/gui/charcreatedialog.cpp
+++ b/src/gui/charcreatedialog.cpp
@@ -64,7 +64,8 @@ static const uint8_t directions[] =
Being::DOWN, Being::RIGHT, Being::UP, Being::LEFT
};
-CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot):
+CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent,
+ const int slot) :
Window(_("New Character"), true, parent, "charcreate.xml"),
mCharSelectDialog(parent),
mRace(0),
@@ -152,8 +153,8 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot):
mAttributesLeft = new Label(
strprintf(_("Please distribute %d points"), 99));
- int w = 480;
- int h = 350;
+ const int w = 480;
+ const int h = 350;
setContentSize(w, h);
mPlayerBox->setDimension(gcn::Rectangle(350, 40, 110, 90));
mActionButton->setPosition(375, 140);
@@ -163,10 +164,10 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot):
mNameField->setDimension(
gcn::Rectangle(60, 10, 300, mNameField->getHeight()));
- int leftX = 120;
- int rightX = 300;
- int labelX = 5;
- int nameX = 145;
+ const int leftX = 120;
+ const int rightX = 300;
+ const int labelX = 5;
+ const int nameX = 145;
mPrevHairColorButton->setPosition(leftX, 40);
mNextHairColorButton->setPosition(rightX, 40);
mHairColorLabel->setPosition(labelX, 45);
@@ -270,11 +271,13 @@ void CharCreateDialog::action(const gcn::ActionEvent &event)
mAttributeSlider[i]->getValue()));
}
- int characterSlot = mSlot;
#ifdef MANASERV_SUPPORT
+ int characterSlot = mSlot;
// On Manaserv, the slots start at 1, so we offset them.
if (Net::getNetworkType() == ServerInfo::MANASERV)
++characterSlot;
+#else
+ const int characterSlot = mSlot;
#endif
Net::getCharHandler()->newCharacter(getName(), characterSlot,
@@ -367,7 +370,7 @@ void CharCreateDialog::updateSliders()
}
// Update distributed points
- int pointsLeft = mMaxPoints - getDistributedPoints();
+ const int pointsLeft = mMaxPoints - getDistributedPoints();
if (pointsLeft == 0)
{
mAttributesLeft->setCaption(_("Character stats OK"));
@@ -406,7 +409,8 @@ int CharCreateDialog::getDistributedPoints() const
}
void CharCreateDialog::setAttributes(const StringVect &labels,
- int available, int min, int max)
+ const int available,
+ const int min, const int max)
{
mMaxPoints = available;
@@ -427,8 +431,8 @@ void CharCreateDialog::setAttributes(const StringVect &labels,
mAttributeSlider.resize(labels.size());
mAttributeValue.resize(labels.size());
- int w = 480;
- int h = 350;
+ const int w = 480;
+ const int h = 350;
for (unsigned i = 0, sz = static_cast<unsigned>(labels.size());
i < sz; i++)
@@ -462,7 +466,7 @@ void CharCreateDialog::setAttributes(const StringVect &labels,
h - 5 - mCancelButton->getHeight());
}
-void CharCreateDialog::setFixedGender(bool fixed, Gender gender)
+void CharCreateDialog::setFixedGender(const bool fixed, const Gender gender)
{
if (gender == GENDER_FEMALE)
{
@@ -564,7 +568,7 @@ void CharCreateDialog::updatePlayer()
void CharCreateDialog::keyPressed(gcn::KeyEvent &keyEvent)
{
- int actionId = static_cast<KeyEvent*>(&keyEvent)->getActionId();
+ const int actionId = static_cast<KeyEvent*>(&keyEvent)->getActionId();
switch (actionId)
{
case Input::KEY_GUI_CANCEL: