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author | Andrei Karas <akaras@inbox.ru> | 2013-08-25 13:19:23 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-08-25 14:03:36 +0300 |
commit | ba0815355ef7be8e5f46720be5a6911e466e1568 (patch) | |
tree | d464944cc5796535507461fa26b49f636e88a9bf /src/graphicsmanager.cpp | |
parent | 948d940d46240ff518ec9b1037503bebdb47196a (diff) | |
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add SurfaceImageHelper for loading/processing surfaces for SDL2.
For SDL1.2 used SDLImageHelper.
Diffstat (limited to 'src/graphicsmanager.cpp')
-rw-r--r-- | src/graphicsmanager.cpp | 19 |
1 files changed, 14 insertions, 5 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp index 0dcfbb377..fb1ce3a32 100644 --- a/src/graphicsmanager.cpp +++ b/src/graphicsmanager.cpp @@ -47,6 +47,7 @@ #include "resources/imagehelper.h" #include "resources/openglimagehelper.h" #include "resources/sdlimagehelper.h" +#include "resources/surfaceimagehelper.h" #include "utils/paths.h" #include "utils/sdlhelper.h" @@ -229,7 +230,11 @@ void GraphicsManager::initGraphics(const bool noOpenGL) { case 0: imageHelper = new SDLImageHelper; - sdlImageHelper = imageHelper; +#ifdef USE_SDL2 + surfaceImageHelper = new SurfaceImageHelper; +#else + surfaceImageHelper = imageHelper; +#endif mainGraphics = new SDLGraphics; mUseTextureSampler = false; break; @@ -237,20 +242,20 @@ void GraphicsManager::initGraphics(const bool noOpenGL) default: #ifndef ANDROID imageHelper = new OpenGLImageHelper; - sdlImageHelper = new SDLImageHelper; + surfaceImageHelper = new SurfaceImageHelper; mainGraphics = new NormalOpenGLGraphics; mUseTextureSampler = true; break; case 2: imageHelper = new OpenGLImageHelper; - sdlImageHelper = new SDLImageHelper; + surfaceImageHelper = new SurfaceImageHelper; mainGraphics = new SafeOpenGLGraphics; mUseTextureSampler = false; break; #endif case 3: imageHelper = new OpenGLImageHelper; - sdlImageHelper = new SDLImageHelper; + surfaceImageHelper = new SurfaceImageHelper; mainGraphics = new MobileOpenGLGraphics; mUseTextureSampler = false; break; @@ -262,7 +267,11 @@ void GraphicsManager::initGraphics(const bool noOpenGL A_UNUSED) { // Create the graphics context imageHelper = new SDLImageHelper; - sdlImageHelper = imageHelper; +#ifdef USE_SDL2 + surfaceImageHelper = new SurfaceImageHelper; +#else + surfaceImageHelper = imageHelper; +#endif mainGraphics = new SDLGraphics; #endif } |