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authorAndrei Karas <akaras@inbox.ru>2013-09-01 00:50:45 +0300
committerAndrei Karas <akaras@inbox.ru>2013-09-01 00:50:45 +0300
commitaf374aa2b2944749193af49cdca28532cf56fae2 (patch)
treeb3e4fd2609a00175dbd94e42ab3d72984b4a051b /src/graphicsmanager.cpp
parent00cda69b883d6354f093be6ee39a7936cb798979 (diff)
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add renderer enum.
Diffstat (limited to 'src/graphicsmanager.cpp')
-rw-r--r--src/graphicsmanager.cpp19
1 files changed, 12 insertions, 7 deletions
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp
index 0e88473f1..ba0a22d5d 100644
--- a/src/graphicsmanager.cpp
+++ b/src/graphicsmanager.cpp
@@ -42,6 +42,7 @@
#include "mgl.h"
#include "render/graphics.h"
+#include "render/renderers.h"
#include "render/sdlgraphics.h"
#include "resources/fboinfo.h"
@@ -219,9 +220,13 @@ int GraphicsManager::detectGraphics()
void GraphicsManager::initGraphics(const bool noOpenGL)
{
- int useOpenGL = 0;
+ RenderType useOpenGL = RENDER_SOFTWARE;
if (!noOpenGL)
- useOpenGL = config.getIntValue("opengl");
+ {
+ const int mode = config.getIntValue("opengl");
+ if (mode < RENDER_LAST && mode >= RENDER_SOFTWARE)
+ useOpenGL = static_cast<RenderType>(mode);
+ }
// Setup image loading for the right image format
OpenGLImageHelper::setLoadAsOpenGL(useOpenGL);
@@ -229,7 +234,7 @@ void GraphicsManager::initGraphics(const bool noOpenGL)
// Create the graphics context
switch (useOpenGL)
{
- case 0:
+ case RENDER_SOFTWARE:
imageHelper = new SDLImageHelper;
#ifdef USE_SDL2
surfaceImageHelper = new SurfaceImageHelper;
@@ -239,7 +244,7 @@ void GraphicsManager::initGraphics(const bool noOpenGL)
mainGraphics = new SDLGraphics;
mUseTextureSampler = false;
break;
- case 1:
+ case RENDER_NORMAL_OPENGL:
default:
#ifndef ANDROID
imageHelper = new OpenGLImageHelper;
@@ -247,21 +252,21 @@ void GraphicsManager::initGraphics(const bool noOpenGL)
mainGraphics = new NormalOpenGLGraphics;
mUseTextureSampler = true;
break;
- case 2:
+ case RENDER_SAFE_OPENGL:
imageHelper = new OpenGLImageHelper;
surfaceImageHelper = new SurfaceImageHelper;
mainGraphics = new SafeOpenGLGraphics;
mUseTextureSampler = false;
break;
#endif
- case 3:
+ case RENDER_GLES_OPENGL:
imageHelper = new OpenGLImageHelper;
surfaceImageHelper = new SurfaceImageHelper;
mainGraphics = new MobileOpenGLGraphics;
mUseTextureSampler = false;
break;
};
- mUseAtlases = imageHelper->useOpenGL()
+ mUseAtlases = imageHelper->useOpenGL() != RENDER_SOFTWARE
&& config.getBoolValue("useAtlases");
#else
void GraphicsManager::initGraphics(const bool noOpenGL A_UNUSED)