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authorAndrei Karas <akaras@inbox.ru>2011-03-26 05:07:12 +0200
committerAndrei Karas <akaras@inbox.ru>2011-03-26 05:50:44 +0200
commit8403dcf857c9cc639e8162edd5d4df4af07274bc (patch)
tree2f127213e0df4691b06c549a8f20b3d5225b9220 /src/graphics.h
parentfc24490f1ecd186f3c294915fadee62c3053d841 (diff)
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Precalculation vertexes for improving draw speed.
Implemented in Software and fast OpenGL backends. Not all controls using this mode because some limitations. Known issue: impossible compile without opengl. Will be fixed in next commits.
Diffstat (limited to 'src/graphics.h')
-rw-r--r--src/graphics.h29
1 files changed, 29 insertions, 0 deletions
diff --git a/src/graphics.h b/src/graphics.h
index a8e593ba1..23ce0bb91 100644
--- a/src/graphics.h
+++ b/src/graphics.h
@@ -25,12 +25,15 @@
#include <guichan/sdl/sdlgraphics.hpp>
+//include "graphicsvertexes.h"
+
#ifdef __GNUC__
#define _UNUSED_ __attribute__ ((unused))
#else
#define _UNUSED_
#endif
+class GraphicsVertexes;
class Image;
class ImageRect;
@@ -161,6 +164,8 @@ class Graphics : public gcn::SDLGraphics
int x, int y,
int w, int h);
+ void drawImagePatternDebug(GraphicsVertexes* vert, Image *image, int x, int y, int w, int h);
+
/**
* Draw a pattern based on a rescaled version of the given image...
*/
@@ -187,6 +192,27 @@ class Graphics : public gcn::SDLGraphics
void drawImageRect(int x, int y, int w, int h,
const ImageRect &imgRect);
+ virtual bool calcImageRect(GraphicsVertexes* vert,
+ int x, int y, int w, int h,
+ Image *topLeft, Image *topRight,
+ Image *bottomLeft, Image *bottomRight,
+ Image *top, Image *right,
+ Image *bottom, Image *left,
+ Image *center);
+
+ virtual void calcImagePattern(GraphicsVertexes* vert, Image *image,
+ int x, int y,
+ int w, int h);
+
+ virtual void drawImageRect2(GraphicsVertexes* vert,
+ const ImageRect &imgRect);
+
+ virtual void drawImagePattern2(GraphicsVertexes *vert, Image *img);
+
+ bool calcWindow(GraphicsVertexes* vert,
+ int x, int y, int w, int h,
+ const ImageRect &imgRect);
+
/**
* Draws a rectangle using images. 4 corner images, 4 side images and 1
* image for the inside.
@@ -228,6 +254,9 @@ class Graphics : public gcn::SDLGraphics
gcn::Font *getFont() const
{ return mFont; }
+ gcn::ClipRectangle &getTopClip()
+ { return mClipStack.top(); }
+
protected:
int mWidth;
int mHeight;