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author | Andrei Karas <akaras@inbox.ru> | 2014-07-21 21:39:00 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-21 21:39:00 +0300 |
commit | eed7ef561a9d590d507255118132676f868b1bd3 (patch) | |
tree | 586f7f394c0d7678ed615525c6129fb9d787bf04 /src/gamemodifiers.cpp | |
parent | c41fcc1f637e76e5ff671b223ce6c151af89e7d3 (diff) | |
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move "change pickup type" option into gamemodifiers.
Diffstat (limited to 'src/gamemodifiers.cpp')
-rw-r--r-- | src/gamemodifiers.cpp | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/src/gamemodifiers.cpp b/src/gamemodifiers.cpp index d98332f39..3f2650659 100644 --- a/src/gamemodifiers.cpp +++ b/src/gamemodifiers.cpp @@ -43,6 +43,7 @@ GameModifiers::GameModifiers() settings.attackWeaponType = config.getIntValue("attackWeaponType"); settings.attackType = config.getIntValue("attackType"); settings.quickDropCounter = config.getIntValue("quickDropCounter"); + settings.pickUpType = config.getIntValue("pickUpType"); } GameModifiers::~GameModifiers() @@ -315,3 +316,37 @@ void GameModifiers::setQuickDropCounter(const int n) config.setValue("quickDropCounter", n); UpdateStatusListener::distributeEvent(); } + +const unsigned pickUpTypeSize = 7; + +void GameModifiers::changePickUpType(const bool forward) +{ + changeMode(&settings.pickUpType, pickUpTypeSize, "pickUpType", + &GameModifiers::getPickUpTypeString, 0, true, forward); +} + +static const char *const pickUpTypeStrings[] = +{ + // TRANSLATORS: pickup size in status bar + N_("(S) small pick up 1x1 cells"), + // TRANSLATORS: pickup size in status bar + N_("(D) default pick up 2x1 cells"), + // TRANSLATORS: pickup size in status bar + N_("(F) forward pick up 2x3 cells"), + // TRANSLATORS: pickup size in status bar + N_("(3) pick up 3x3 cells"), + // TRANSLATORS: pickup size in status bar + N_("(g) go and pick up in distance 4"), + // TRANSLATORS: pickup size in status bar + N_("(G) go and pick up in distance 8"), + // TRANSLATORS: pickup size in status bar + N_("(A) go and pick up in max distance"), + // TRANSLATORS: pickup size in status bar + N_("(?) pick up") +}; + +std::string GameModifiers::getPickUpTypeString() +{ + return gettext(getVarItem(&pickUpTypeStrings[0], + settings.pickUpType, pickUpTypeSize)); +} |