summaryrefslogtreecommitdiff
path: root/src/game.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2011-05-06 19:37:58 +0300
committerAndrei Karas <akaras@inbox.ru>2011-05-06 21:57:13 +0300
commite26b64efb9c6b79bbd5d9426af6887e83651e466 (patch)
treeaf915bda2a533558cfecaf363e331d59145e1224 /src/game.cpp
parent0f58a82314ca88b059674c98236f229358f6a80a (diff)
downloadplus-e26b64efb9c6b79bbd5d9426af6887e83651e466.tar.gz
plus-e26b64efb9c6b79bbd5d9426af6887e83651e466.tar.bz2
plus-e26b64efb9c6b79bbd5d9426af6887e83651e466.tar.xz
plus-e26b64efb9c6b79bbd5d9426af6887e83651e466.zip
Move attack filter arrays and methods from localplayer to actorspritemanager class.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 3c3067bbf..d0cbbdb40 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -224,7 +224,6 @@ static void createGuiWindows()
whoIsOnline = new WhoIsOnline();
killStats = new KillStats;
socialWindow = new SocialWindow();
- socialWindow->updateAttackFilter();
localChatTab = new ChatTab(_("General"));
localChatTab->setAllowHighlight(false);