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authorAndrei Karas <akaras@inbox.ru>2016-10-04 19:06:59 +0300
committerAndrei Karas <akaras@inbox.ru>2016-10-04 19:06:59 +0300
commitb844884ba160f7a0204382cbbce4c98ecae1139b (patch)
tree6cc2e3a3c539a45563cf0986791817f5f44de3a0 /src/enums/resources
parent0a731a66a23061f24f83ce093f8d516497c17144 (diff)
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Move collisiontype into enums directory.
Diffstat (limited to 'src/enums/resources')
-rw-r--r--src/enums/resources/map/collisiontype.h41
1 files changed, 41 insertions, 0 deletions
diff --git a/src/enums/resources/map/collisiontype.h b/src/enums/resources/map/collisiontype.h
new file mode 100644
index 000000000..7f52ff003
--- /dev/null
+++ b/src/enums/resources/map/collisiontype.h
@@ -0,0 +1,41 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2016 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef ENUMS_RESOURCES_MAP_COLLISIONTYPE_H
+#define ENUMS_RESOURCES_MAP_COLLISIONTYPE_H
+
+#include "enums/simpletypes/enumdefines.h"
+
+enumStart(CollisionType)
+{
+ COLLISION_EMPTY = 0, // no collision
+ COLLISION_WALL = 1, // full collison
+ COLLISION_AIR = 2, // air units can walk
+ COLLISION_WATER = 3, // water units can walk
+ COLLISION_GROUNDTOP = 4, // no collision (chair, bed, etc)
+ COLLISION_PLAYER_WALL = 5, // full collision for player
+ COLLISION_MONSTER_WALL = 6, // full collision for monster
+ COLLISION_MAX = 7 // count index
+}
+enumEnd(CollisionType);
+
+#endif // ENUMS_RESOURCES_MAP_COLLISIONTYPE_H