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authorAndrei Karas <akaras@inbox.ru>2015-12-20 23:57:32 +0300
committerAndrei Karas <akaras@inbox.ru>2015-12-20 23:57:32 +0300
commite576b8a204e2c8be2733acd121d036ab14a70646 (patch)
treee55c1ac4ebd6cff1db87a93675c2bd65a2da2dec /src/emoteshortcut.cpp
parent8cd4bfe47ea8ace9fc1f0ecf0eb68c844ab7a326 (diff)
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Move shortcuts files into gui/shortcut directory.
Diffstat (limited to 'src/emoteshortcut.cpp')
-rw-r--r--src/emoteshortcut.cpp84
1 files changed, 0 insertions, 84 deletions
diff --git a/src/emoteshortcut.cpp b/src/emoteshortcut.cpp
deleted file mode 100644
index e60c05cb0..000000000
--- a/src/emoteshortcut.cpp
+++ /dev/null
@@ -1,84 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2009 Aethyra Development Team
- * Copyright (C) 2011-2015 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "emoteshortcut.h"
-
-#include "configuration.h"
-
-#include "being/localplayer.h"
-
-#include "resources/db/emotedb.h"
-
-#include "debug.h"
-
-EmoteShortcut *emoteShortcut = nullptr;
-
-EmoteShortcut::EmoteShortcut() :
- mEmoteSelected(0)
-{
- for (int i = 0; i < SHORTCUT_EMOTES; i++)
- mEmotes[i] = 0;
-}
-
-EmoteShortcut::~EmoteShortcut()
-{
- save();
-}
-
-void EmoteShortcut::load()
-{
- for (unsigned char i = 0, j = 0,
- sz = static_cast<unsigned char>(EmoteDB::getLast());
- i <= sz && j < SHORTCUT_EMOTES;
- i++)
- {
- const EmoteSprite *const sprite = EmoteDB::getSprite(i, true);
- if (sprite)
- {
- mEmotes[j] = static_cast<unsigned char>(i + 1);
- j ++;
- }
- }
-}
-
-void EmoteShortcut::save() const
-{
- for (int i = 0; i < SHORTCUT_EMOTES; i++)
- {
- const unsigned char emoteId = mEmotes[i] ? mEmotes[i]
- : static_cast<unsigned char>(0);
- serverConfig.setValue("emoteshortcut" + toString(i),
- static_cast<unsigned int>(emoteId));
- }
-}
-
-void EmoteShortcut::useEmote(const int index) const
-{
- if (!localPlayer)
- return;
-
- if (index > 0 &&
- index <= SHORTCUT_EMOTES)
- {
- if (mEmotes[index - 1] > 0)
- localPlayer->emote(mEmotes[index - 1]);
- }
-}