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author | Andrei Karas <akaras@inbox.ru> | 2015-08-02 16:13:36 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-08-03 21:50:05 +0300 |
commit | f651273ebf2a8b11aa01ed1434ecb613177ced6a (patch) | |
tree | c51d2bed1476270e27ad95c5a46e15af32eaccdd /src/dyetool/client.cpp | |
parent | 30846b7f68f1ad05a0719ae37f75fd2901a6545a (diff) | |
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Add gui mode for dyecmd. Now only basic code added.
Diffstat (limited to 'src/dyetool/client.cpp')
-rw-r--r-- | src/dyetool/client.cpp | 748 |
1 files changed, 748 insertions, 0 deletions
diff --git a/src/dyetool/client.cpp b/src/dyetool/client.cpp new file mode 100644 index 000000000..85cf216e2 --- /dev/null +++ b/src/dyetool/client.cpp @@ -0,0 +1,748 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "client.h" + +#include "chatlogger.h" +#include "configmanager.h" +#include "dirs.h" +#include "dropshortcut.h" +#include "emoteshortcut.h" +#include "eventsmanager.h" +#include "game.h" +#include "graphicsmanager.h" +#include "itemshortcut.h" +#include "party.h" +#include "settings.h" +#include "soundmanager.h" +#include "spellshortcut.h" +#include "statuseffect.h" +#include "units.h" +#include "touchmanager.h" + +#include "being/playerinfo.h" +#include "being/playerrelations.h" + +#include "input/inputmanager.h" +#include "input/joystick.h" +#include "input/keyboardconfig.h" + +#include "gui/dialogsmanager.h" +#include "gui/gui.h" +#include "gui/skin.h" +#include "gui/popupmanager.h" +#include "gui/windowmanager.h" + +#include "gui/widgets/button.h" +#include "gui/widgets/createwidget.h" +#include "gui/widgets/desktop.h" +#include "gui/widgets/windowcontainer.h" +#include "gui/widgets/window.h" + +#include "resources/imagehelper.h" +#include "resources/resourcemanager.h" + +#include "utils/cpu.h" +#include "utils/delete2.h" +#include "utils/env.h" +#include "utils/fuzzer.h" +#include "utils/gettext.h" +#include "utils/gettexthelper.h" +#ifdef ANDROID +#include "utils/paths.h" +#endif +#include "utils/physfstools.h" +#include "utils/sdlcheckutils.h" +#include "utils/timer.h" + +#include "utils/translation/translationmanager.h" + +#include "listeners/errorlistener.h" + +#include "configuration.h" + +#include "net/ipc.h" + +#ifdef WIN32 +#include <SDL_syswm.h> +#include "utils/specialfolder.h" +#undef ERROR +#endif + +#ifdef ANDROID +#ifndef USE_SDL2 +#include <SDL_screenkeyboard.h> +#include <fstream> +#endif +#endif + +#include <sys/stat.h> + +#include "debug.h" + +std::string errorMessage; + +Client *client = nullptr; + +extern FPSmanager fpsManager; + +volatile bool runCounters; +bool isSafeMode = false; +int serverVersion = 0; +unsigned int tmwServerVersion = 0; +int start_time; +unsigned int mLastHost = 0; +unsigned long mSearchHash = 0; +int textures_count = 0; + +Client::Client() : + ActionListener(), + mCurrentDialog(nullptr), + mSetupButton(nullptr), + mVideoButton(nullptr), + mHelpButton(nullptr), + mAboutButton(nullptr), + mThemesButton(nullptr), + mPerfomanceButton(nullptr), +#ifdef ANDROID + mCloseButton(nullptr), +#endif + mState(STATE_GAME), + mOldState(STATE_START), + mSkin(nullptr), + mButtonPadding(1), + mButtonSpacing(3), + mPing(0), + mConfigAutoSaved(false) +{ + WindowManager::init(); +} + +void Client::testsInit() +{ +} + +void Client::testsClear() +{ +} + +// +++ need remove duplicate from here +void Client::gameInit() +{ + logger = new Logger; + + // Load branding information + if (!settings.options.brandingPath.empty()) + branding.init(settings.options.brandingPath); + branding.setDefaultValues(getBrandingDefaults()); + + Dirs::initRootDir(); + Dirs::initHomeDir(); + + // Configure logger + if (!settings.options.logFileName.empty()) + settings.logFileName = settings.options.logFileName; + else + settings.logFileName = settings.localDataDir + "/manaplus.log"; + logger->setLogFile(settings.logFileName); + +#ifdef USE_FUZZER + Fuzzer::init(); +#endif + ConfigManager::backupConfig("config.xml"); + ConfigManager::initConfiguration(); + paths.setDefaultValues(getPathsDefaults()); + logger->log("init 4"); + logger->setDebugLog(config.getBoolValue("debugLog")); + logger->setReportUnimplimented(config.getBoolValue("unimplimentedLog")); + + config.incValue("runcount"); + +#ifndef ANDROID + if (settings.options.test.empty()) + ConfigManager::storeSafeParameters(); +#endif + + const ResourceManager *const resman = ResourceManager::getInstance(); + if (!resman->setWriteDir(settings.localDataDir)) + { + logger->error(strprintf("%s couldn't be set as home directory! " + "Exiting.", settings.localDataDir.c_str())); + } + + GettextHelper::initLang(); + +// chatLogger = new ChatLogger; +// if (settings.options.chatLogDir.empty()) +// { +// chatLogger->setBaseLogDir(settings.localDataDir +// + std::string("/logs/")); +// } +// else +// { +// chatLogger->setBaseLogDir(settings.options.chatLogDir); +// } + + logger->setLogToStandardOut(config.getBoolValue("logToStandardOut")); + + // Log the client version + logger->log1(FULL_VERSION); + logger->log("Start configPath: " + config.getConfigPath()); + + Dirs::initScreenshotDir(); + + // Initialize SDL + logger->log1("Initializing SDL..."); + if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0) + { + logger->safeError(strprintf("Could not initialize SDL: %s", + SDL_GetError())); + } + atexit(SDL_Quit); + +#ifndef USE_SDL2 + SDL_EnableUNICODE(1); +#endif + WindowManager::applyKeyRepeat(); + + // disable unused SDL events +#ifndef USE_SDL2 + SDL_EventState(SDL_VIDEOEXPOSE, SDL_IGNORE); +#endif + SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE); + SDL_EventState(SDL_USEREVENT, SDL_IGNORE); + +#ifdef WIN32 + Dirs::extractDataDir(); + Dirs::mountDataDir(); +#endif + + WindowManager::setIcon(); + ConfigManager::checkConfigVersion(); + logVars(); + Cpu::detect(); +#if defined(USE_OPENGL) +#if !defined(ANDROID) && !defined(__APPLE__) && !defined(__native_client__) + if (!settings.options.safeMode && settings.options.test.empty() + && !config.getBoolValue("videodetected")) + { + graphicsManager.detectVideoSettings(); + } +#endif +#endif + updateEnv(); + initGraphics(); + +#ifndef WIN32 + Dirs::extractDataDir(); + Dirs::mountDataDir(); +#endif + + Dirs::updateDataPath(); + + // Add the main data directories to our PhysicsFS search path + if (!settings.options.dataPath.empty()) + resman->addToSearchPath(settings.options.dataPath, false); + + // Add the local data directory to PhysicsFS search path + resman->addToSearchPath(settings.localDataDir, false); + TranslationManager::loadCurrentLang(); + + WindowManager::initTitle(); + + mainGraphics->postInit(); + + theme = new Theme; + Theme::selectSkin(); + touchManager.init(); + + // Initialize the item and emote shortcuts. +// for (unsigned f = 0; f < SHORTCUT_TABS; f ++) +// itemShortcut[f] = new ItemShortcut(f); +// emoteShortcut = new EmoteShortcut; +// dropShortcut = new DropShortcut; + + gui = new Gui(); + gui->postInit(mainGraphics); + dialogsManager = new DialogsManager; + popupManager = new PopupManager; + + initSoundManager(); + eventsManager.init(); + + // Initialize keyboard + keyboard.init(); + inputManager.init(); + + // Initialise player relations + Joystick::init(); + WindowManager::createWindows(); + + keyboard.update(); + if (joystick) + joystick->update(); + +// if (mState != STATE_ERROR) +// mState = STATE_CHOOSE_SERVER; + + startTimers(); + + const int fpsLimit = config.getIntValue("fpslimit"); + settings.limitFps = fpsLimit > 0; + + SDL_initFramerate(&fpsManager); + WindowManager::setFramerate(fpsLimit); + + start_time = static_cast<int>(time(nullptr)); + +// PlayerInfo::init(); + +#ifdef ANDROID +#ifndef USE_SDL2 + WindowManager::updateScreenKeyboard(SDL_GetScreenKeyboardHeight(nullptr)); +#endif +#endif + + mSkin = theme->load("windowmenu.xml", ""); + if (mSkin) + { + mButtonPadding = mSkin->getPadding(); + mButtonSpacing = mSkin->getOption("spacing", 3); + } +} + +Client::~Client() +{ + if (!settings.options.testMode) + gameClear(); + else + testsClear(); +} + +void Client::initSoundManager() +{ + // Initialize sound engine + try + { + if (config.getBoolValue("sound")) + soundManager.init(); + + soundManager.setSfxVolume(config.getIntValue("sfxVolume")); + soundManager.setMusicVolume(config.getIntValue("musicVolume")); + } + catch (const char *const err) + { + mState = STATE_ERROR; + errorMessage = err; + logger->log("Warning: %s", err); + } + soundManager.playMusic(branding.getValue( + "loginMusic", "Magick - Real.ogg")); +} + +void Client::initGraphics() +{ + WindowManager::applyVSync(); + runCounters = config.getBoolValue("packetcounters"); + + graphicsManager.initGraphics(); + + imageHelper->postInit(); + getConfigDefaults2(config.getDefaultValues()); + WindowManager::applyGrabMode(); + WindowManager::applyGamma(); + + mainGraphics->beginDraw(); +} + +void Client::gameClear() +{ + if (logger) + logger->log1("Quitting1"); + + eventsManager.shutdown(); + WindowManager::deleteWindows(); + if (windowContainer) + windowContainer->slowLogic(); + + stopTimers(); + + delete2(ipc); + + if (logger) + logger->log1("Quitting2"); + + delete2(mCurrentDialog); + delete2(popupManager); + delete2(dialogsManager); + delete2(gui); + + if (logger) + logger->log1("Quitting3"); + + graphicsManager.deleteRenderers(); + + if (logger) + logger->log1("Quitting4"); + + XML::cleanupXML(); + + if (logger) + logger->log1("Quitting5"); + + // Shutdown sound + soundManager.close(); + + if (logger) + logger->log1("Quitting6"); + + touchManager.clear(); + ResourceManager::deleteInstance(); + + if (logger) + logger->log1("Quitting8"); + + WindowManager::deleteIcon(); + + if (logger) + logger->log1("Quitting9"); + + delete2(joystick); + + keyboard.deinit(); + + if (logger) + logger->log1("Quitting10"); + + soundManager.shutdown(); + touchManager.shutdown(); + +#ifdef DEBUG_CONFIG + config.enableKeyLogging(); +#endif + config.removeOldKeys(); + config.write(); + serverConfig.write(); + + config.clear(); + serverConfig.clear(); + + if (logger) + logger->log1("Quitting11"); + +#ifdef USE_PROFILER + Perfomance::clear(); +#endif + +#ifdef DEBUG_OPENGL_LEAKS + if (logger) + logger->log("textures left: %d", textures_count); +#endif + +// delete2(chatLogger); + TranslationManager::close(); +} + +#define ADDBUTTON(var, object) var = object; \ + x -= var->getWidth() + mButtonSpacing; \ + var->setPosition(x, mButtonPadding); \ + top->add(var); + +void Client::stateGame() +{ + if (!gui) + return; + + BasicContainer2 *const top = static_cast<BasicContainer2*>( + gui->getTop()); + + if (!top) + return; + + CREATEWIDGETV(desktop, Desktop, nullptr); + top->add(desktop); + int x = top->getWidth() - mButtonPadding; + ADDBUTTON(mSetupButton, new Button(desktop, + // TRANSLATORS: setup tab quick button + _("Setup"), "Setup", this)) + ADDBUTTON(mPerfomanceButton, new Button(desktop, + // TRANSLATORS: perfoamance tab quick button + _("Performance"), "Perfomance", this)) + ADDBUTTON(mVideoButton, new Button(desktop, + // TRANSLATORS: video tab quick button + _("Video"), "Video", this)) + ADDBUTTON(mThemesButton, new Button(desktop, + // TRANSLATORS: theme tab quick button + _("Theme"), "Themes", this)) + ADDBUTTON(mAboutButton, new Button(desktop, + // TRANSLATORS: theme tab quick button + _("About"), "about", this)) + ADDBUTTON(mHelpButton, new Button(desktop, + // TRANSLATORS: theme tab quick button + _("Help"), "help", this)) +#ifdef ANDROID + ADDBUTTON(mCloseButton, new Button(desktop, + // TRANSLATORS: close quick button + _("Close"), "close", this)) +#endif + desktop->setSize(mainGraphics->getWidth(), + mainGraphics->getHeight()); +} + +int Client::gameExec() +{ + int lastTickTime = tick_time; + + while (mState != STATE_EXIT) + { + PROFILER_START(); + if (eventsManager.handleEvents()) + continue; + + BLOCK_START("Client::gameExec 4") + if (gui) + gui->logic(); + cur_time = static_cast<int>(time(nullptr)); + int k = 0; + while (lastTickTime != tick_time && k < 40) + { +// if (mGame) +// mGame->logic(); +// else + if (gui) + gui->handleInput(); + + ++lastTickTime; + k ++; + } + soundManager.logic(); + + logic_count += k; + if (gui) + gui->slowLogic(); +// if (mGame) +// mGame->slowLogic(); + slowLogic(); + BLOCK_END("Client::gameExec 4") + + // This is done because at some point tick_time will wrap. + lastTickTime = tick_time; + + // Update the screen when application is visible, delay otherwise. + if (!WindowManager::getIsMinimized()) + { + frame_count++; + if (gui) + gui->draw(); + mainGraphics->updateScreen(); + } + else + { + SDL_Delay(100); + } + + BLOCK_START("~Client::SDL_framerateDelay") + if (settings.limitFps) + SDL_framerateDelay(&fpsManager); + BLOCK_END("~Client::SDL_framerateDelay") + + BLOCK_START("Client::gameExec 6") +// if (mState == STATE_CONNECT_GAME) +// { +// stateConnectGame1(); +// } + BLOCK_END("Client::gameExec 6") + + if (mState != mOldState) + { + BLOCK_START("Client::gameExec 7") + + mOldState = mState; + + // Get rid of the dialog of the previous state + delete2(mCurrentDialog); + + // State has changed, while the quitDialog was active, it might + // not be correct anymore +// if (mQuitDialog) +// { +// mQuitDialog->scheduleDelete(); +// mQuitDialog = nullptr; +// } + BLOCK_END("Client::gameExec 7") + + BLOCK_START("Client::gameExec 8") + switch (mState) + { + case STATE_GAME: + stateGame(); + break; + + case STATE_LOAD_DATA: + { + BLOCK_START("Client::gameExec STATE_LOAD_DATA") + logger->log1("State: LOAD DATA"); + + const ResourceManager *const resman + = ResourceManager::getInstance(); + + // If another data path has been set, + // we don't load any other files... + if (settings.options.dataPath.empty()) + { + // Add customdata directory + resman->searchAndAddArchives( + "customdata/", + "zip", + false); + } + + if (!settings.options.skipUpdate) + { + resman->searchAndAddArchives( + settings.updatesDir + "/local/", + "zip", + false); + + resman->addToSearchPath(settings.localDataDir + + dirSeparator + settings.updatesDir + "/local/", + false); + } + + logger->log("Init paths"); + paths.init("paths.xml", UseResman_true); + paths.setDefaultValues(getPathsDefaults()); + TranslationManager::loadCurrentLang(); + + if (desktop) + desktop->reloadWallpaper(); + + mState = STATE_GET_CHARACTERS; + BLOCK_END("Client::gameExec STATE_LOAD_DATA") + break; + } + case STATE_START: + default: + mState = STATE_FORCE_QUIT; + break; + } + BLOCK_END("Client::gameExec 8") + } + PROFILER_END(); + } + + return 0; +} + +void Client::action(const ActionEvent &event) +{ + std::string tab; + const std::string &eventId = event.getId(); + + if (eventId == "close") + { + setState(STATE_FORCE_QUIT); + return; + } + if (eventId == "Setup") + { + tab.clear(); + } + else if (eventId == "help") + { + inputManager.executeAction(InputAction::WINDOW_HELP); + return; + } + else if (eventId == "about") + { + inputManager.executeAction(InputAction::WINDOW_ABOUT); + return; + } + else if (eventId == "Video") + { + tab = "Video"; + } + else if (eventId == "Themes") + { + tab = "Theme"; + } + else if (eventId == "Perfomance") + { + tab = "Perfomance"; + } + else + { + return; + } +} + +void Client::moveButtons(const int width) +{ + if (mSetupButton) + { + int x = width - mSetupButton->getWidth() - mButtonPadding; + mSetupButton->setPosition(x, mButtonPadding); +#ifndef WIN32 + x -= mPerfomanceButton->getWidth() + mButtonSpacing; + mPerfomanceButton->setPosition(x, mButtonPadding); + + x -= mVideoButton->getWidth() + mButtonSpacing; + mVideoButton->setPosition(x, mButtonPadding); + + x -= mThemesButton->getWidth() + mButtonSpacing; + mThemesButton->setPosition(x, mButtonPadding); + + x -= mAboutButton->getWidth() + mButtonSpacing; + mAboutButton->setPosition(x, mButtonPadding); + + x -= mHelpButton->getWidth() + mButtonSpacing; + mHelpButton->setPosition(x, mButtonPadding); +#ifdef ANDROID + x -= mCloseButton->getWidth() + mButtonSpacing; + mCloseButton->setPosition(x, mButtonPadding); +#endif +#endif + } +} + +void Client::windowRemoved(const Window *const window) +{ + if (mCurrentDialog == window) + mCurrentDialog = nullptr; +} + +void Client::logVars() +{ +#ifdef ANDROID + logger->log("APPDIR: %s", getenv("APPDIR")); + logger->log("DATADIR2: %s", getSdStoragePath().c_str()); +#endif +} + +void Client::slowLogic() +{ +} + +int Client::testsExec() +{ + return 0; +} |