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authorAndrei Karas <akaras@inbox.ru>2017-03-09 03:31:42 +0300
committerAndrei Karas <akaras@inbox.ru>2017-03-09 03:31:42 +0300
commit612873fa462d74a31bdd3977dac7919376038275 (patch)
tree86c7ce3cb5a0d334bcba5d463846a88e03a8669e /src/dyetool/client.cpp
parent8470d3c82d84a6bd7767de6763153aa9cdfb991b (diff)
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Simplify add/remove dirs and zips methods in virtfs.
Diffstat (limited to 'src/dyetool/client.cpp')
-rw-r--r--src/dyetool/client.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/dyetool/client.cpp b/src/dyetool/client.cpp
index 78678c3c7..d03616888 100644
--- a/src/dyetool/client.cpp
+++ b/src/dyetool/client.cpp
@@ -269,12 +269,12 @@ void Client::gameInit()
// Add the main data directories to our PhysicsFS search path
if (!settings.options.dataPath.empty())
{
- VirtFs::addDirToSearchPath(settings.options.dataPath,
+ VirtFs::mountDir(settings.options.dataPath,
Append_false);
}
// Add the local data directory to PhysicsFS search path
- VirtFs::addDirToSearchPath(settings.localDataDir,
+ VirtFs::mountDir(settings.localDataDir,
Append_false);
TranslationManager::loadCurrentLang();
#ifdef ENABLE_CUSTOMNLS
@@ -645,7 +645,7 @@ int Client::gameExec()
"zip",
Append_false);
- VirtFs::addDirToSearchPath(
+ VirtFs::mountDir(
settings.localDataDir
+ dirSeparator + settings.updatesDir + "/local/",
Append_false);