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author | Andrei Karas <akaras@inbox.ru> | 2017-07-31 17:40:20 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-07-31 18:09:11 +0300 |
commit | b0e37be06900f3889dfe9dffa55d799cad2f1f36 (patch) | |
tree | 6e48f177d48a8dfbe94f7844dbf30a73e80b7268 /src/defaults.cpp | |
parent | d120817f73712bf2fd22be231200df752760d0d3 (diff) | |
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Show player name on fixed position on top.
Before it depend on sprite height and some times it was wrong.
Diffstat (limited to 'src/defaults.cpp')
-rw-r--r-- | src/defaults.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/defaults.cpp b/src/defaults.cpp index 24aa3452c..934683f57 100644 --- a/src/defaults.cpp +++ b/src/defaults.cpp @@ -691,6 +691,7 @@ DefaultsData* getPathsDefaults() AddDEF("defaultPaletteFile", "palette.gpl"); AddDEF("overweightPercent", 50); + AddDEF("playerNameStandOffset", 64); #ifdef TMWA_SUPPORT AddDEF("gmDefaultLevel", 60); |