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author | Andrei Karas <akaras@inbox.ru> | 2014-06-24 22:49:20 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-06-24 22:49:20 +0300 |
commit | 84d56b88a03054d35b84dc1ecbd7ad4614f8ac86 (patch) | |
tree | a6de73a2a93ac287413917c1ba540dff6f65da5d /src/commands.cpp | |
parent | 0a4da74459471686e153b600253f12706d0ce8de (diff) | |
download | plus-84d56b88a03054d35b84dc1ecbd7ad4614f8ac86.tar.gz plus-84d56b88a03054d35b84dc1ecbd7ad4614f8ac86.tar.bz2 plus-84d56b88a03054d35b84dc1ecbd7ad4614f8ac86.tar.xz plus-84d56b88a03054d35b84dc1ecbd7ad4614f8ac86.zip |
Add new action for select closest monster without filters and sorting.
By default unassigned.
Diffstat (limited to 'src/commands.cpp')
-rw-r--r-- | src/commands.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/commands.cpp b/src/commands.cpp index 6be14ee16..94781aef5 100644 --- a/src/commands.cpp +++ b/src/commands.cpp @@ -677,7 +677,7 @@ impHandler0(attackHuman) return; Being *const target = actorManager->findNearestLivingBeing( - player_node, 10, ActorType::PLAYER); + player_node, 10, ActorType::PLAYER, true); if (target) { if (player_node->checAttackPermissions(target)) @@ -1523,7 +1523,7 @@ void replaceVars(std::string &str) if (!target || target->getType() != ActorType::PLAYER) { target = actorManager->findNearestLivingBeing( - player_node, 20, ActorType::PLAYER); + player_node, 20, ActorType::PLAYER, true); } if (target) replaceAll(str, "<PLAYER>", target->getName()); @@ -1536,7 +1536,7 @@ void replaceVars(std::string &str) if (!target || target->getType() != ActorType::MONSTER) { target = actorManager->findNearestLivingBeing( - player_node, 20, ActorType::MONSTER); + player_node, 20, ActorType::MONSTER, true); } if (target) replaceAll(str, "<MONSTER>", target->getName()); |