diff options
author | Andrei Karas <akaras@inbox.ru> | 2014-07-30 12:25:16 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2014-07-30 12:25:16 +0300 |
commit | 1680d159ecbf75591d2dab1416ff8144c27d4de5 (patch) | |
tree | cd34ad27487036265f08d7aa63476c160280d899 /src/commands.cpp | |
parent | 9913b4b481ddcaf0fa8499f3554c85bb588be7f0 (diff) | |
download | plus-1680d159ecbf75591d2dab1416ff8144c27d4de5.tar.gz plus-1680d159ecbf75591d2dab1416ff8144c27d4de5.tar.bz2 plus-1680d159ecbf75591d2dab1416ff8144c27d4de5.tar.xz plus-1680d159ecbf75591d2dab1416ff8144c27d4de5.zip |
Rename player_node variable into localPlayer.
Diffstat (limited to 'src/commands.cpp')
-rw-r--r-- | src/commands.cpp | 108 |
1 files changed, 54 insertions, 54 deletions
diff --git a/src/commands.cpp b/src/commands.cpp index 2b64e8d6f..cec8468e8 100644 --- a/src/commands.cpp +++ b/src/commands.cpp @@ -122,9 +122,9 @@ static void outString(const ChatTab *const tab, } case ChatTabType::GUILD: { - if (!player_node) + if (!localPlayer) return; - const Guild *const guild = player_node->getGuild(); + const Guild *const guild = localPlayer->getGuild(); if (guild) { if (guild->getServerGuild()) @@ -207,7 +207,7 @@ static void outStringNormal(ChatTab *const tab, const std::string &str, const std::string &def) { - if (!player_node) + if (!localPlayer) return; if (!tab) @@ -225,7 +225,7 @@ static void outStringNormal(ChatTab *const tab, } case ChatTabType::GUILD: { - const Guild *const guild = player_node->getGuild(); + const Guild *const guild = localPlayer->getGuild(); if (guild) { if (guild->getServerGuild()) @@ -245,7 +245,7 @@ static void outStringNormal(ChatTab *const tab, { const WhisperTab *const whisper = static_cast<const WhisperTab *const>(tab); - tab->chatLog(player_node->getName(), str); + tab->chatLog(localPlayer->getName(), str); Net::getChatHandler()->privateMessage(whisper->getNick(), str); break; } @@ -320,8 +320,8 @@ impHandler2(where) { std::ostringstream where; where << Game::instance()->getCurrentMapName() << ", coordinates: " - << ((player_node->getPixelX() - mapTileSize / 2) / mapTileSize) - << ", " << ((player_node->getPixelY() - mapTileSize) / mapTileSize); + << ((localPlayer->getPixelX() - mapTileSize / 2) / mapTileSize) + << ", " << ((localPlayer->getPixelY() - mapTileSize) / mapTileSize); tab->chatLog(where.str(), ChatMsgType::BY_SERVER); } @@ -365,7 +365,7 @@ impHandler(msg) if (msg.length() > 0) { - std::string playerName = player_node->getName(); + std::string playerName = localPlayer->getName(); std::string tempNick = recvnick; toLower(playerName); @@ -670,47 +670,47 @@ impHandler1(move) int x = 0; int y = 0; - if (player_node && parse2Int(args, x, y)) - player_node->moveTo(x, y); + if (localPlayer && parse2Int(args, x, y)) + localPlayer->moveTo(x, y); } impHandler1(navigate) { - if (!player_node) + if (!localPlayer) return; int x = 0; int y = 0; if (parse2Int(args, x, y)) - player_node->navigateTo(x, y); + localPlayer->navigateTo(x, y); else - player_node->navigateClean(); + localPlayer->navigateClean(); } impHandler1(target) { - if (!actorManager || !player_node) + if (!actorManager || !localPlayer) return; Being *const target = actorManager->findNearestByName(args); if (target) - player_node->setTarget(target); + localPlayer->setTarget(target); } impHandler0(attackHuman) { - if (!actorManager || !player_node) + if (!actorManager || !localPlayer) return; Being *const target = actorManager->findNearestLivingBeing( - player_node, 10, ActorType::PLAYER, true); + localPlayer, 10, ActorType::PLAYER, true); if (target) { - if (player_node->checAttackPermissions(target)) + if (localPlayer->checAttackPermissions(target)) { - player_node->setTarget(target); - player_node->attack2(target, true); + localPlayer->setTarget(target); + localPlayer->attack2(target, true); } } } @@ -757,8 +757,8 @@ impHandler1(outfit) impHandler1(emote) { - if (player_node) - player_node->emote(static_cast<uint8_t>(atoi(args.c_str()))); + if (localPlayer) + localPlayer->emote(static_cast<uint8_t>(atoi(args.c_str()))); } impHandler1(emotePet) @@ -769,44 +769,44 @@ impHandler1(emotePet) impHandler1(away) { - if (player_node) - player_node->setAway(args); + if (localPlayer) + localPlayer->setAway(args); } impHandler1(pseudoAway) { - if (player_node) + if (localPlayer) { - player_node->setPseudoAway(args); - player_node->updateStatus(); + localPlayer->setPseudoAway(args); + localPlayer->updateStatus(); } } impHandler(follow) { - if (!player_node) + if (!localPlayer) return; if (!features.getBoolValue("allowFollow")) return; if (!args.empty()) - player_node->setFollow(args); + localPlayer->setFollow(args); else if (tab && tab->getType() == ChatTabType::WHISPER) - player_node->setFollow(static_cast<WhisperTab*>(tab)->getNick()); + localPlayer->setFollow(static_cast<WhisperTab*>(tab)->getNick()); } impHandler(imitation) { - if (!player_node) + if (!localPlayer) return; if (!args.empty()) - player_node->setImitate(args); + localPlayer->setImitate(args); else if (tab && tab->getType() == ChatTabType::WHISPER) - player_node->setImitate(static_cast<WhisperTab*>(tab)->getNick()); + localPlayer->setImitate(static_cast<WhisperTab*>(tab)->getNick()); else - player_node->setImitate(""); + localPlayer->setImitate(""); } impHandler1(heal) @@ -823,7 +823,7 @@ impHandler1(heal) } else { - actorManager->heal(player_node); + actorManager->heal(localPlayer); } } @@ -867,13 +867,13 @@ impHandler1(undress) impHandler1(attack) { - if (!player_node || !actorManager) + if (!localPlayer || !actorManager) return; Being *const target = actorManager->findNearestByName(args); if (target) - player_node->setTarget(target); - player_node->attack2(player_node->getTarget(), true); + localPlayer->setTarget(target); + localPlayer->attack2(localPlayer->getTarget(), true); } impHandler1(trade) @@ -894,7 +894,7 @@ impHandler1(trade) impHandler0(dirs) { - if (!player_node || !debugChatTab) + if (!localPlayer || !debugChatTab) return; debugChatTab->chatLog("config directory: " @@ -909,14 +909,14 @@ impHandler0(dirs) impHandler2(info) { - if (!tab || !player_node || tmwServerVersion > 0) + if (!tab || !localPlayer || tmwServerVersion > 0) return; switch (tab->getType()) { case ChatTabType::GUILD: { - const Guild *const guild = player_node->getGuild(); + const Guild *const guild = localPlayer->getGuild(); if (guild) Net::getGuildHandler()->info(guild->getId()); break; @@ -928,8 +928,8 @@ impHandler2(info) impHandler1(wait) { - if (player_node) - player_node->waitFor(args); + if (localPlayer) + localPlayer->waitFor(args); } impHandler0(uptime) @@ -1259,8 +1259,8 @@ impHandler2(enableAway) impHandler1(testParticle) { - if (player_node) - player_node->setTestParticle(args); + if (localPlayer) + localPlayer->setTestParticle(args); } impHandler0(createItems) @@ -1302,7 +1302,7 @@ impHandler1(talkRaw) impHandler1(talkPet) { // in future probably need add channel detection - if (!player_node->getPets().empty()) + if (!localPlayer->getPets().empty()) Net::getChatHandler()->talkPet(args, GENERAL_CHANNEL); else Net::getChatHandler()->talk(args, GENERAL_CHANNEL); @@ -1540,16 +1540,16 @@ impHandler0(dumpOGL) void replaceVars(std::string &str) { - if (!player_node || !actorManager) + if (!localPlayer || !actorManager) return; if (str.find("<PLAYER>") != std::string::npos) { - const Being *target = player_node->getTarget(); + const Being *target = localPlayer->getTarget(); if (!target || target->getType() != ActorType::PLAYER) { target = actorManager->findNearestLivingBeing( - player_node, 20, ActorType::PLAYER, true); + localPlayer, 20, ActorType::PLAYER, true); } if (target) replaceAll(str, "<PLAYER>", target->getName()); @@ -1558,11 +1558,11 @@ void replaceVars(std::string &str) } if (str.find("<MONSTER>") != std::string::npos) { - const Being *target = player_node->getTarget(); + const Being *target = localPlayer->getTarget(); if (!target || target->getType() != ActorType::MONSTER) { target = actorManager->findNearestLivingBeing( - player_node, 20, ActorType::MONSTER, true); + localPlayer, 20, ActorType::MONSTER, true); } if (target) replaceAll(str, "<MONSTER>", target->getName()); @@ -1576,7 +1576,7 @@ void replaceVars(std::string &str) actorManager->getPlayerNames(names, false); FOR_EACH (StringVectCIter, it, names) { - if (*it != player_node->getName()) + if (*it != localPlayer->getName()) newStr.append(*it).append(","); } if (newStr[newStr.size() - 1] == ',') @@ -1591,12 +1591,12 @@ void replaceVars(std::string &str) StringVect names; std::string newStr; const Party *party = nullptr; - if (player_node->isInParty() && (party = player_node->getParty())) + if (localPlayer->isInParty() && (party = localPlayer->getParty())) { party->getNames(names); FOR_EACH (StringVectCIter, it, names) { - if (*it != player_node->getName()) + if (*it != localPlayer->getName()) newStr.append(*it).append(","); } if (newStr[newStr.size() - 1] == ',') |