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author | Andrei Karas <akaras@inbox.ru> | 2017-01-31 21:27:52 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-01-31 21:27:52 +0300 |
commit | 35481061f62111f916a39ce3cac6a314579418f9 (patch) | |
tree | ecf73b207a78f9e35bb47f8ed1067931733090b7 /src/client.cpp | |
parent | aea9e7f8c26644ba38db5eb9dbf412195f9851b2 (diff) | |
download | plus-35481061f62111f916a39ce3cac6a314579418f9.tar.gz plus-35481061f62111f916a39ce3cac6a314579418f9.tar.bz2 plus-35481061f62111f916a39ce3cac6a314579418f9.tar.xz plus-35481061f62111f916a39ce3cac6a314579418f9.zip |
Load currency names for each npc from npcs.xml.
Diffstat (limited to 'src/client.cpp')
-rw-r--r-- | src/client.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client.cpp b/src/client.cpp index 1739b8468..d45353c7b 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -1374,13 +1374,13 @@ int Client::gameExec() AvatarDB::load(); BadgesDB::load(); WeaponsDB::load(); + UnitsDb::loadUnits(); NPCDB::load(); NpcDialogDB::load(); PETDB::load(); EmoteDB::load(); // ModDB::load(); StatusEffectDB::load(); - UnitsDb::loadUnits(); EquipmentWindow::prepareSlotNames(); ActorSprite::load(); |