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author | Andrei Karas <akaras@inbox.ru> | 2014-07-30 12:25:16 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-30 12:25:16 +0300 |
commit | 1680d159ecbf75591d2dab1416ff8144c27d4de5 (patch) | |
tree | cd34ad27487036265f08d7aa63476c160280d899 /src/client.cpp | |
parent | 9913b4b481ddcaf0fa8499f3554c85bb588be7f0 (diff) | |
download | plus-1680d159ecbf75591d2dab1416ff8144c27d4de5.tar.gz plus-1680d159ecbf75591d2dab1416ff8144c27d4de5.tar.bz2 plus-1680d159ecbf75591d2dab1416ff8144c27d4de5.tar.xz plus-1680d159ecbf75591d2dab1416ff8144c27d4de5.zip |
Rename player_node variable into localPlayer.
Diffstat (limited to 'src/client.cpp')
-rw-r--r-- | src/client.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/client.cpp b/src/client.cpp index e620b0a51..9f860b669 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -1334,15 +1334,15 @@ int Client::gameExec() case STATE_GAME: BLOCK_START("Client::gameExec STATE_GAME") - if (player_node) + if (localPlayer) { logger->log("Memorizing selected character %s", - player_node->getName().c_str()); + localPlayer->getName().c_str()); serverConfig.setValue("lastCharacter", - player_node->getName()); + localPlayer->getName()); #ifdef USE_MUMBLE if (mumbleManager) - mumbleManager->setPlayer(player_node->getName()); + mumbleManager->setPlayer(localPlayer->getName()); #endif } |