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authorAndrei Karas <akaras@inbox.ru>2013-08-24 13:22:54 +0300
committerAndrei Karas <akaras@inbox.ru>2013-08-24 21:08:17 +0300
commitc63a2a04e47c361a7254b0749298de84a6f331fa (patch)
tree3d7ccae75c1d8bfd6adb6937c269c17139e3e9e1 /src/client.cpp
parent9b727d191c9cea2324a8505296b08d0719a49207 (diff)
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add minimize/maximize event handling in game class for SDL2.
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 9c3397f72..974e8d400 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -3108,7 +3108,6 @@ void Client::handleSDL2WindowEvent(const SDL_Event &event)
{
switch (event.window.event)
{
- // +++ need add other window events
case SDL_WINDOWEVENT_RESIZED:
resizeVideo(event.window.data1, event.window.data2, false);
break;