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authorAndrei Karas <akaras@inbox.ru>2015-01-24 15:31:06 +0300
committerAndrei Karas <akaras@inbox.ru>2015-01-24 15:31:06 +0300
commit3f5c128b889b4cb41f9782fe1531c55e7d07432f (patch)
treeb5903e10142f876d29bf4d4643261f1b058fefe9 /src/being
parentc53839e9125a72e2bbc5e479934b5b9111bef5d6 (diff)
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Move inventory type into separate file.
Diffstat (limited to 'src/being')
-rw-r--r--src/being/playerinfo.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp
index 2016454da..eb26ab892 100644
--- a/src/being/playerinfo.cpp
+++ b/src/being/playerinfo.cpp
@@ -26,12 +26,13 @@
#include "inventory.h"
#include "itemsoundmanager.h"
-
#include "being/homunculusinfo.h"
#include "being/localplayer.h"
#include "being/mercenaryinfo.h"
#include "being/petinfo.h"
+#include "enums/inventorytype.h"
+
#include "enums/being/attributes.h"
#include "gui/windows/inventorywindow.h"
@@ -427,10 +428,10 @@ void stateChange(const State state)
{
if (!mInventory)
{
- mInventory = new Inventory(Inventory::INVENTORY);
+ mInventory = new Inventory(InventoryType::INVENTORY);
mEquipment = new Equipment();
#ifdef EATHENA_SUPPORT
- mCartInventory = new Inventory(Inventory::CART);
+ mCartInventory = new Inventory(InventoryType::CART);
#endif
}
}