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authorAndrei Karas <akaras@inbox.ru>2014-07-22 16:05:28 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-22 16:05:28 +0300
commit35263d0f161f59f2dec6586c61970eaf1ce2f6f1 (patch)
tree2004db11a5c4b5645acc2d0c16c9e5ac059585d2 /src/being/localplayer.h
parent2abc581201575cf20f39eda61ccea02c98b9435d (diff)
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move "change map draw type" option into gamemodifiers.
Diffstat (limited to 'src/being/localplayer.h')
-rw-r--r--src/being/localplayer.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/being/localplayer.h b/src/being/localplayer.h
index 8e32b8d14..cf604a1ca 100644
--- a/src/being/localplayer.h
+++ b/src/being/localplayer.h
@@ -392,8 +392,6 @@ class LocalPlayer final : public Being,
void setTestParticle(const std::string &fileName,
const bool updateHash = true);
- static std::string getMapDrawTypeString();
-
std::string getAwayModeString();
static std::string getCameraModeString();