summaryrefslogtreecommitdiff
path: root/src/being/localplayer.h
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2014-07-20 19:38:54 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-20 19:38:54 +0300
commit5bb61caa784254b1d9c2ccd791feba2bbb2f3023 (patch)
treead327417a7f6be30fd0b033cc7bff2ffb325249e /src/being/localplayer.h
parentfbd8b8f2c7d511247c32a62cdeec2089df261688 (diff)
downloadplus-5bb61caa784254b1d9c2ccd791feba2bbb2f3023.tar.gz
plus-5bb61caa784254b1d9c2ccd791feba2bbb2f3023.tar.bz2
plus-5bb61caa784254b1d9c2ccd791feba2bbb2f3023.tar.xz
plus-5bb61caa784254b1d9c2ccd791feba2bbb2f3023.zip
In localplayer rename InvertDirection into MoveType.
Diffstat (limited to 'src/being/localplayer.h')
-rw-r--r--src/being/localplayer.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/being/localplayer.h b/src/being/localplayer.h
index 920a242e8..453781e2b 100644
--- a/src/being/localplayer.h
+++ b/src/being/localplayer.h
@@ -186,13 +186,13 @@ class LocalPlayer final : public Being,
bool isPathSetByMouse() const A_WARN_UNUSED
{ return mPathSetByMouse; }
- int getInvertDirection() const A_WARN_UNUSED
- { return mInvertDirection; }
+ int getMoveType() const A_WARN_UNUSED
+ { return mMoveType; }
- void setInvertDirection(const int n)
- { mInvertDirection = n; }
+ void setMoveType(const int n)
+ { mMoveType = n; }
- void invertDirection(const bool forward);
+ void moveType(const bool forward);
int getAttackWeaponType() const A_WARN_UNUSED
{ return mAttackWeaponType; }
@@ -451,7 +451,7 @@ class LocalPlayer final : public Being,
void setTestParticle(const std::string &fileName,
const bool updateHash = true);
- std::string getInvertDirectionString();
+ std::string getMoveTypeString();
std::string getCrazyMoveTypeString();
@@ -538,7 +538,7 @@ class LocalPlayer final : public Being,
int mGMLevel;
// move type
- unsigned int mInvertDirection;
+ unsigned int mMoveType;
// crazy move type
unsigned int mCrazyMoveType;
// crazy move state
@@ -547,7 +547,7 @@ class LocalPlayer final : public Being,
unsigned int mAttackWeaponType;
// quick drop counter
unsigned int mQuickDropCounter;
- // move state. used if mInvertDirection == 2
+ // move state. used if mMoveType == 2
unsigned int mMoveState;
// pick up type 1x1, normal aka 2x1, forward aka 2x3, 3x3, 3x3 + 1
unsigned int mPickUpType;