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author | Andrei Karas <akaras@inbox.ru> | 2013-10-19 16:27:33 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-10-19 16:30:24 +0300 |
commit | 6c3974a46c659e558b2b5f249b7b000a5b39fe25 (patch) | |
tree | 6ba5ad594cc0691821f879efff413c562f7cc552 /src/being/localplayer.cpp | |
parent | 4f77307d659c4048c20eacda1d5b13fcce8d60da (diff) | |
download | plus-6c3974a46c659e558b2b5f249b7b000a5b39fe25.tar.gz plus-6c3974a46c659e558b2b5f249b7b000a5b39fe25.tar.bz2 plus-6c3974a46c659e558b2b5f249b7b000a5b39fe25.tar.xz plus-6c3974a46c659e558b2b5f249b7b000a5b39fe25.zip |
Rename actorspritemanager into actormanager.
Diffstat (limited to 'src/being/localplayer.cpp')
-rw-r--r-- | src/being/localplayer.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp index 4bff1320e..6df48dec7 100644 --- a/src/being/localplayer.cpp +++ b/src/being/localplayer.cpp @@ -22,7 +22,7 @@ #include "being/localplayer.h" -#include "actorspritemanager.h" +#include "actormanager.h" #include "client.h" #include "configuration.h" #include "dropshortcut.h" @@ -902,7 +902,7 @@ bool LocalPlayer::pickUp(FloorItem *const item) if (dx * dx + dy * dy < dist) { - if (actorSpriteManager && actorSpriteManager->checkForPickup(item)) + if (actorManager && actorManager->checkForPickup(item)) { PlayerInfo::pickUpItem(item, true); mPickUpTarget = nullptr; @@ -1354,9 +1354,9 @@ void LocalPlayer::pickedUp(const ItemInfo &itemInfo, const int amount, { if (fail) { - if (actorSpriteManager && floorItemId) + if (actorManager && floorItemId) { - FloorItem *const item = actorSpriteManager->findItem(floorItemId); + FloorItem *const item = actorManager->findItem(floorItemId); if (item) { if (!item->getShowMsg()) @@ -3068,7 +3068,7 @@ bool LocalPlayer::isReachable(const int x, const int y, bool LocalPlayer::pickUpItems(int pickUpType) { - if (!actorSpriteManager) + if (!actorManager) return false; bool status = false; @@ -3077,7 +3077,7 @@ bool LocalPlayer::pickUpItems(int pickUpType) // first pick up item on player position FloorItem *item = - actorSpriteManager->findItem(x, y); + actorManager->findItem(x, y); if (item) status = pickUp(item); @@ -3099,7 +3099,7 @@ bool LocalPlayer::pickUpItems(int pickUpType) case RIGHT: ++x; break; default: break; } - item = actorSpriteManager->findItem(x, y); + item = actorManager->findItem(x, y); if (item) status = pickUp(item); break; @@ -3112,18 +3112,18 @@ bool LocalPlayer::pickUpItems(int pickUpType) case RIGHT: x1 = x; y1 = y - 1; x2 = x + 1; y2 = y + 1; break; default: x1 = x; x2 = x; y1 = y; y2 = y; break; } - if (actorSpriteManager->pickUpAll(x1, y1, x2, y2)) + if (actorManager->pickUpAll(x1, y1, x2, y2)) status = true; break; case 3: - if (actorSpriteManager->pickUpAll(x - 1, y - 1, x + 1, y + 1)) + if (actorManager->pickUpAll(x - 1, y - 1, x + 1, y + 1)) status = true; break; case 4: - if (!actorSpriteManager->pickUpAll(x - 1, y - 1, x + 1, y + 1)) + if (!actorManager->pickUpAll(x - 1, y - 1, x + 1, y + 1)) { - if (actorSpriteManager->pickUpNearest(x, y, 4)) + if (actorManager->pickUpNearest(x, y, 4)) status = true; } else @@ -3133,9 +3133,9 @@ bool LocalPlayer::pickUpItems(int pickUpType) break; case 5: - if (!actorSpriteManager->pickUpAll(x - 1, y - 1, x + 1, y + 1)) + if (!actorManager->pickUpAll(x - 1, y - 1, x + 1, y + 1)) { - if (actorSpriteManager->pickUpNearest(x, y, 8)) + if (actorManager->pickUpNearest(x, y, 8)) status = true; } else @@ -3145,9 +3145,9 @@ bool LocalPlayer::pickUpItems(int pickUpType) break; case 6: - if (!actorSpriteManager->pickUpAll(x - 1, y - 1, x + 1, y + 1)) + if (!actorManager->pickUpAll(x - 1, y - 1, x + 1, y + 1)) { - if (actorSpriteManager->pickUpNearest(x, y, 90)) + if (actorManager->pickUpNearest(x, y, 90)) status = true; } else @@ -3701,13 +3701,13 @@ void LocalPlayer::updateCoords() / mapTileSize; if (mNavigateId) { - if (!actorSpriteManager) + if (!actorManager) { navigateClean(); return; } - const Being *const being = actorSpriteManager + const Being *const being = actorManager ->findBeing(mNavigateId); if (!being) { @@ -4052,9 +4052,9 @@ void LocalPlayer::followMoveTo(const Being *const being, case 3: if (!mTarget || mTarget->getName() != mPlayerFollowed) { - if (actorSpriteManager) + if (actorManager) { - Being *const b = actorSpriteManager->findBeingByName( + Being *const b = actorManager->findBeingByName( mPlayerFollowed, Being::PLAYER); setTarget(b); } |