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authorAndrei Karas <akaras@inbox.ru>2013-10-04 19:19:53 +0300
committerAndrei Karas <akaras@inbox.ru>2013-10-04 19:19:53 +0300
commitdb43ad3b72fe207e6cc03a1fd341ea598d123319 (patch)
tree6d338e9e0bff66e7751d6d0866f32388bdcfe59c /src/being/localplayer.cpp
parent65a88f27b994f7ade178368c569d466f6344ded6 (diff)
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add pickup and drop sound effects.
Works like equip/unequip effects.
Diffstat (limited to 'src/being/localplayer.cpp')
-rw-r--r--src/being/localplayer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index 657436f49..787d59038 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -898,7 +898,7 @@ bool LocalPlayer::pickUp(FloorItem *const item)
{
if (actorSpriteManager && actorSpriteManager->checkForPickup(item))
{
- Net::getPlayerHandler()->pickUp(item);
+ PlayerInfo::pickUpItem(item, true);
mPickUpTarget = nullptr;
}
}