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authorAndrei Karas <akaras@inbox.ru>2015-05-29 14:30:20 +0300
committerAndrei Karas <akaras@inbox.ru>2015-05-29 14:30:20 +0300
commit0f9ec2061c4ad6157c3186f1cab9c4d8558980b5 (patch)
tree6259593b8436178ad8d981a96a8fd71eab9e04cc /src/being/localplayer.cpp
parent01773c71a4698c6f01fe70d864f922bda65506cb (diff)
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Add strong typed int type BeingId.
Diffstat (limited to 'src/being/localplayer.cpp')
-rw-r--r--src/being/localplayer.cpp21
1 files changed, 12 insertions, 9 deletions
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index efb483f6a..2bc2d928b 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -111,7 +111,8 @@ extern int weightNoticeTime;
extern MiniStatusWindow *miniStatusWindow;
extern SkillDialog *skillDialog;
-LocalPlayer::LocalPlayer(const int id, const uint16_t subtype) :
+LocalPlayer::LocalPlayer(const BeingId id,
+ const uint16_t subtype) :
Being(id, ActorType::Player, subtype, nullptr),
AttributeListener(),
PlayerDeathListener(),
@@ -139,7 +140,7 @@ LocalPlayer::LocalPlayer(const int id, const uint16_t subtype) :
mActivityTime(0),
mNavigateX(0),
mNavigateY(0),
- mNavigateId(0),
+ mNavigateId(BeingId_zero),
mCrossX(0),
mCrossY(0),
mOldX(0),
@@ -780,7 +781,7 @@ void LocalPlayer::attack(Being *const target, const bool keep,
if (!dontChangeEquipment)
changeEquipmentBeforeAttack(target);
- const int targetId = target->getId();
+ const BeingId targetId = target->getId();
playerHandler->attack(targetId, mServerAttack);
#ifdef EATHENA_SUPPORT
PlayerInfo::updateAttackAi(targetId, mServerAttack);
@@ -813,13 +814,15 @@ void LocalPlayer::untarget()
setTarget(nullptr);
}
-void LocalPlayer::pickedUp(const ItemInfo &itemInfo, const int amount,
- const unsigned char color, const int floorItemId,
+void LocalPlayer::pickedUp(const ItemInfo &itemInfo,
+ const int amount,
+ const unsigned char color,
+ const BeingId floorItemId,
const Pickup::Type fail)
{
if (fail != Pickup::OKAY)
{
- if (actorManager && floorItemId)
+ if (actorManager && floorItemId != BeingId_zero)
{
FloorItem *const item = actorManager->findItem(floorItemId);
if (item)
@@ -1942,7 +1945,7 @@ bool LocalPlayer::navigateTo(const int x, const int y)
mOldTileY = mY;
mNavigateX = x;
mNavigateY = y;
- mNavigateId = 0;
+ mNavigateId = BeingId_zero;
mNavigatePath = mMap->findPath(
static_cast<int>(playerPos.x - mapTileSize / 2) / mapTileSize,
@@ -1966,7 +1969,7 @@ void LocalPlayer::navigateClean()
mOldTileY = 0;
mNavigateX = 0;
mNavigateY = 0;
- mNavigateId = 0;
+ mNavigateId = BeingId_zero;
mNavigatePath.clear();
@@ -2024,7 +2027,7 @@ void LocalPlayer::updateCoords()
/ mapTileSize;
const int y = static_cast<int>(playerPos.y - mapTileSize)
/ mapTileSize;
- if (mNavigateId)
+ if (mNavigateId != BeingId_zero)
{
if (!actorManager)
{