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author | Andrei Karas <akaras@inbox.ru> | 2016-03-05 01:35:02 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-03-05 01:35:02 +0300 |
commit | 097ef639a433f5d87d675ee7551a1640788031bd (patch) | |
tree | 6d38ea5a0b134e402d8824e15ee215351b594360 /src/being/being.h | |
parent | 21b14e4b8708be1d9b804f61330ef7cd5521397d (diff) | |
download | plus-097ef639a433f5d87d675ee7551a1640788031bd.tar.gz plus-097ef639a433f5d87d675ee7551a1640788031bd.tar.bz2 plus-097ef639a433f5d87d675ee7551a1640788031bd.tar.xz plus-097ef639a433f5d87d675ee7551a1640788031bd.zip |
Rename actor functions getPosition and setPosition.
Diffstat (limited to 'src/being/being.h')
-rw-r--r-- | src/being/being.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/being/being.h b/src/being/being.h index 2f03bd877..dd0c64af0 100644 --- a/src/being/being.h +++ b/src/being/being.h @@ -481,17 +481,17 @@ class Being notfinal : public ActorSprite, A_WARN_UNUSED { return mSpriteDirection; } - void setPosition(const Vector &restrict pos) restrict2 override; + void setPixelPositionF(const Vector &restrict pos) restrict2 override; /** * Overloaded method provided for convenience. * * @see setPosition(const Vector &pos) */ - inline void setPosition(const float x, - const float y, - const float z = 0.0F) restrict2 A_INLINE - { setPosition(Vector(x, y, z)); } + inline void setPixelPositionF(const float x, + const float y, + const float z = 0.0F) restrict2 A_INLINE + { setPixelPositionF(Vector(x, y, z)); } /** * Returns the horizontal size of the current base sprite of the being. |