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authorAndrei Karas <akaras@inbox.ru>2017-08-07 21:49:29 +0300
committerAndrei Karas <akaras@inbox.ru>2017-08-07 21:49:29 +0300
commitad6c177a459cf5afb3ad88169d8ba6b1c47fff93 (patch)
tree5740ffc69087801bdf66aff486f44a5c006db521 /src/being/being.h
parent0ff91dcf4754a867be162095f500ca5b0bea2fdf (diff)
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Spawn missile particles with configurable additional parameters.
Diffstat (limited to 'src/being/being.h')
-rw-r--r--src/being/being.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/being/being.h b/src/being/being.h
index cd5b0efff..b6015486f 100644
--- a/src/being/being.h
+++ b/src/being/being.h
@@ -36,6 +36,7 @@
#include "resources/beinginfo.h"
#include "resources/beingslot.h"
+#include "resources/missileinfo.h"
#include "being/actorsprite.h"
@@ -534,7 +535,7 @@ class Being notfinal : public ActorSprite,
* Shoots a missile particle from this being, to target being
*/
void fireMissile(Being *restrict const victim,
- const std::string &restrict particle) const restrict2;
+ const MissileInfo &restrict missile) const restrict2;
/**
* Returns the path this being is following. An empty path is returned