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author | Andrei Karas <akaras@inbox.ru> | 2016-02-08 20:44:03 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2016-02-08 20:44:03 +0300 |
commit | 66c3c6d23bb3286eb49cc6f132813f64f065cbfa (patch) | |
tree | c951ea7f4e39d1a326458692a8bf46da4cf0668b /src/being/being.cpp | |
parent | 203045d6184a3e6246b64b3433f43e0bfebc2e31 (diff) | |
download | plus-66c3c6d23bb3286eb49cc6f132813f64f065cbfa.tar.gz plus-66c3c6d23bb3286eb49cc6f132813f64f065cbfa.tar.bz2 plus-66c3c6d23bb3286eb49cc6f132813f64f065cbfa.tar.xz plus-66c3c6d23bb3286eb49cc6f132813f64f065cbfa.zip |
Stop cast animation also if got skill error message.
But this is not all cases. For always correct stop cast animation,
need use animation command "jump" to stand animation.
Diffstat (limited to 'src/being/being.cpp')
-rw-r--r-- | src/being/being.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp index 29c28c463..6aedf790e 100644 --- a/src/being/being.cpp +++ b/src/being/being.cpp @@ -2432,7 +2432,7 @@ void Being::updateColors() void Being::updateSprite(const unsigned int slot, const int id, - std::string color, + const std::string &restrict color, const ItemColor colorId, const bool isWeapon, const bool isTempSprite) restrict2 @@ -4349,7 +4349,7 @@ void Being::removeSpiritBalls(const unsigned int balls) restrict2 } } -void Being::setPostDelay(const bool b) +void Being::stopCast(const bool b) { if (b && mAction == BeingAction::CAST) setAction(BeingAction::STAND, 0); |