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author | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:14:45 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-10-10 22:15:57 +0300 |
commit | aa3f63fd497558a02feb3ddbc44f31eac091f39b (patch) | |
tree | 0e28b9b1f0501dd8be9e1a38db4ec1777fa3fbfa /src/being/actorsprite.h | |
parent | 7c10a6b61e9d06a4ae9cc9f942dfacb6fcfd9d3d (diff) | |
download | plus-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.gz plus-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.bz2 plus-aa3f63fd497558a02feb3ddbc44f31eac091f39b.tar.xz plus-aa3f63fd497558a02feb3ddbc44f31eac091f39b.zip |
Remove most unused files.
Diffstat (limited to 'src/being/actorsprite.h')
-rw-r--r-- | src/being/actorsprite.h | 274 |
1 files changed, 0 insertions, 274 deletions
diff --git a/src/being/actorsprite.h b/src/being/actorsprite.h deleted file mode 100644 index db912e059..000000000 --- a/src/being/actorsprite.h +++ /dev/null @@ -1,274 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2010 The Mana Developers - * Copyright (C) 2011-2017 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef BEING_ACTORSPRITE_H -#define BEING_ACTORSPRITE_H - -#include "being/actor.h" -#include "being/compoundsprite.h" - -#include "const/resources/map/map.h" - -#include "enums/being/actortype.h" -#include "enums/being/targetcursorsize.h" -#include "enums/being/targetcursortype.h" - -#include "enums/simpletypes/beingid.h" -#include "enums/simpletypes/enable.h" -#include "enums/simpletypes/forcedisplay.h" -#include "enums/simpletypes/isstart.h" - -#include "enums/resources/displaytype.h" - -#include "enums/resources/map/blocktype.h" - -#include "particle/particlelist.h" -#include "particle/particlevector.h" - -#include "localconsts.h" - -class AnimatedSprite; -class StatusEffect; -class ActorSpriteListener; - -struct SpriteDisplay; - -class ActorSprite notfinal : public CompoundSprite, public Actor -{ - public: - explicit ActorSprite(const BeingId id); - - A_DELETE_COPY(ActorSprite) - - virtual ~ActorSprite(); - - BeingId getId() const noexcept2 A_WARN_UNUSED - { return mId; } - - void setId(const BeingId id) noexcept2 - { mId = id; } - - /** - * Returns the type of the ActorSprite. - */ - virtual ActorTypeT getType() const noexcept2 A_WARN_UNUSED - { return ActorType::Unknown; } - - virtual void logic(); - - void setMap(Map *const map) override; - - /** - * Gets the way the object blocks pathfinding for other objects - */ - virtual BlockTypeT getBlockType() const A_WARN_UNUSED - { return BlockType::NONE; } - - /** - * Take control of a particle. Particle can be auto deleted. - */ - void controlAutoParticle(Particle *const particle); - - /** - * Take control of a particle. Owner must remove particle by self. - */ - void controlCustomParticle(Particle *const particle); - - /** - * Returns the required size of a target cursor for this being. - */ - virtual TargetCursorSizeT getTargetCursorSize() const A_WARN_UNUSED - { return TargetCursorSize::MEDIUM; } - - virtual int getTargetOffsetX() const A_WARN_UNUSED - { return 0; } - - virtual int getTargetOffsetY() const A_WARN_UNUSED - { return 0; } - - /** - * Sets the target animation for this actor. - */ - void setTargetType(const TargetCursorTypeT type); - - /** - * Untargets the actor. - */ - void untarget() - { mUsedTargetCursor = nullptr; } - - void setStatusEffect(const int32_t index, - const Enable active, - const IsStart start); - - void setStatusEffectOpitons(const uint32_t option, - const uint32_t opt1, - const uint32_t opt2, - const uint32_t opt3); - - void setStatusEffectOpitons(const uint32_t option, - const uint32_t opt1, - const uint32_t opt2); - - void setStatusEffectOpiton0(const uint32_t option); - - void setAlpha(const float alpha) override final - { CompoundSprite::setAlpha(alpha); } - - float getAlpha() const override final A_WARN_UNUSED - { return CompoundSprite::getAlpha(); } - - int getWidth() const override A_WARN_UNUSED - { return CompoundSprite::getWidth(); } - - int getHeight() const override A_WARN_UNUSED - { return CompoundSprite::getHeight(); } - - static void load(); - - static void unload(); - - /** - * Add an ActorSprite listener. - */ - void addActorSpriteListener(ActorSpriteListener *const listener); - - /** - * Remove an ActorSprite listener. - */ - void removeActorSpriteListener(ActorSpriteListener *const listener); - - int getActorX() const A_WARN_UNUSED - { return getPixelX() - mapTileSize / 2; } - - int getActorY() const A_WARN_UNUSED - { return getPixelY() - mapTileSize; } - - void setPoison(const bool b) - { mPoison = b; } - - bool getPoison() const A_WARN_UNUSED - { return mPoison; } - - void setHaveCart(const bool b) - { mHaveCart = b; } - - bool getHaveCart() const A_WARN_UNUSED - { return mHaveCart; } - - virtual void setRiding(const bool b) - { mHorseId = b ? 1 : 0; } - - virtual void setTrickDead(const bool b) - { mTrickDead = b; } - - bool isTrickDead() const A_WARN_UNUSED - { return mTrickDead; } - - const std::set<int32_t> &getStatusEffects() const A_WARN_UNUSED - { return mStatusEffects; } - - std::string getStatusEffectsString() const; - - virtual void stopCast(const bool b A_UNUSED) - { } - - size_t getParticlesCount() const - { - return mStatusParticleEffects.usedSize() + - mChildParticleEffects.size(); - } - - void controlParticleDeleted(const Particle *const particle); - - protected: - /** - * A status effect block is a 16 bit mask of status effects. We assign - * each such flag a block ID of offset + bitnr. - * - * These are NOT the same as the status effect indices. - */ - void setStatusEffectBlock(const int offset, - const uint16_t newEffects); - - /** - * Notify self that a status effect has flipped. - * The new flag is passed. - */ - virtual void updateStatusEffect(const int32_t index, - const Enable newStatus, - const IsStart start); - - /** - * Handle an update to a status or stun effect - * - * \param The StatusEffect to effect - * \param effectId -1 for stun, otherwise the effect index - */ - virtual void handleStatusEffect(const StatusEffect *const effect, - const int32_t effectId, - const Enable newStatus, - const IsStart start); - - void setupSpriteDisplay(const SpriteDisplay &display, - const ForceDisplay forceDisplay, - const DisplayTypeT displayType, - const std::string &color); - - /** Load the target cursors into memory */ - static void initTargetCursor(); - - /** Remove the target cursors from memory */ - static void cleanupTargetCursors(); - - /** Animated target cursors. */ - static AnimatedSprite *targetCursor - [CAST_SIZE(TargetCursorType::NUM_TCT)] - [CAST_SIZE(TargetCursorSize::NUM_TC)]; - - static bool loaded; - - /**< set of active status effects */ - std::set<int32_t> mStatusEffects; - - ParticleVector mStatusParticleEffects; - ParticleList mChildParticleEffects; - int mHorseId; - BeingId mId; - - /** Target cursor being used */ - AnimatedSprite *mUsedTargetCursor; - - typedef std::list<ActorSpriteListener*> ActorSpriteListeners; - typedef ActorSpriteListeners::iterator ActorSpriteListenerIterator; - ActorSpriteListeners mActorSpriteListeners; - - int mCursorPaddingX; - int mCursorPaddingY; - - /** Reset particle status effects on next redraw? */ - bool mMustResetParticles; - bool mPoison; - bool mHaveCart; - bool mTrickDead; -}; - -#endif // BEING_ACTORSPRITE_H |