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author | Andrei Karas <akaras@inbox.ru> | 2013-07-28 22:21:17 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-07-28 22:21:17 +0300 |
commit | 74ecebf0f30c3d13368c33cdae9b8952966d8c8b (patch) | |
tree | 2411d62f1244d20eb23d247af63a0b13177dcecd /src/being.h | |
parent | 3105ca8c138874170514ef53198ca1ad3d119add (diff) | |
download | plus-74ecebf0f30c3d13368c33cdae9b8952966d8c8b.tar.gz plus-74ecebf0f30c3d13368c33cdae9b8952966d8c8b.tar.bz2 plus-74ecebf0f30c3d13368c33cdae9b8952966d8c8b.tar.xz plus-74ecebf0f30c3d13368c33cdae9b8952966d8c8b.zip |
move bools in being.
Diffstat (limited to 'src/being.h')
-rw-r--r-- | src/being.h | 67 |
1 files changed, 31 insertions, 36 deletions
diff --git a/src/being.h b/src/being.h index 68ef97c10..46d82c79d 100644 --- a/src/being.h +++ b/src/being.h @@ -916,38 +916,21 @@ class Being : public ActorSprite, public ConfigListener static int getDefaultEffectId(const int type); BeingInfo *mInfo; - - int mActionTime; /**< Time spent in current action */ - AnimatedSprite *mEmotionSprite; - int mEmotionTime; /**< Time until emotion disappears */ - - /** Time until the last speech sentence disappears */ - int mSpeechTime; - AnimatedSprite* mAnimationEffect; - int mAttackSpeed; /**< Attack speed */ - - Action mAction; /**< Action the being is performing */ - uint16_t mSubType; /**< Subtype (graphical view, basically) */ - - uint8_t mDirection; /**< Facing direction */ - uint8_t mDirectionDelayed; /**< Facing direction */ - - uint8_t mSpriteDirection; /**< Facing direction */ std::string mSpriteAction; std::string mName; /**< Name of character */ std::string mRaceName; std::string mPartyName; std::string mGuildName; + std::string mSpeech; /** * Holds a text object when the being displays it's name, 0 otherwise */ FlashText *mDispName; const gcn::Color *mNameColor; - bool mShowName; /** Engine-related infos about weapon. */ const ItemInfo *mEquippedWeapon; @@ -956,24 +939,36 @@ class Being : public ActorSprite, public ConfigListener static int mNumberOfRaces; /** Number of races in use */ Path mPath; - std::string mSpeech; Text *mText; const gcn::Color *mTextColor; - int mLevel; Vector mDest; /**< destination coordinates. */ - std::vector<int> mSpriteIDs; StringVect mSpriteColors; + std::vector<int> mSpriteIDs; std::vector<int> mSpriteColorsIds; - Gender mGender; // Character guild information std::map<int, Guild*> mGuilds; Party *mParty; - bool mIsGM; + int mActionTime; /**< Time spent in current action */ + int mEmotionTime; /**< Time until emotion disappears */ + + /** Time until the last speech sentence disappears */ + int mSpeechTime; + int mAttackSpeed; /**< Attack speed */ + + int mLevel; int mAttackRange; + Gender mGender; + Action mAction; /**< Action the being is performing */ + uint16_t mSubType; /**< Subtype (graphical view, basically) */ + uint8_t mDirection; /**< Facing direction */ + uint8_t mDirectionDelayed; /**< Facing direction */ + uint8_t mSpriteDirection; /**< Facing direction */ + bool mShowName; + bool mIsGM; private: /** @@ -1005,6 +1000,13 @@ class Being : public ActorSprite, public ConfigListener * @see MILLISECONDS_IN_A_TICK */ Vector mWalkSpeed; + std::string mIp; + int *mSpriteRemap; + int *mSpriteHide; + std::string mComment; + Being *mPet; + Being *mOwner; + Particle *mSpecialParticle; int mX, mY; /**< Position in tile */ @@ -1038,29 +1040,22 @@ class Being : public ActorSprite, public ConfigListener unsigned int mTalkTime; unsigned int mOtherTime; unsigned int mTestTime; - bool mErased; - bool mEnemy; - std::string mIp; int mAttackDelay; int mMinHit; int mMaxHit; int mCriticalHit; unsigned int mPvpRank; - int *mSpriteRemap; - int *mSpriteHide; - std::string mComment; + unsigned int mNumber; + int mPetId; + int mLook; + unsigned char mHairColor; + bool mErased; + bool mEnemy; bool mGotComment; bool mAdvanced; bool mShop; bool mAway; bool mInactive; - unsigned mNumber; - unsigned char mHairColor; - Being *mPet; - int mPetId; - int mLook; - Being *mOwner; - Particle *mSpecialParticle; }; extern std::list<BeingCacheEntry*> beingInfoCache; |