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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-04-29 01:21:45 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-05-01 23:45:51 +0300 |
commit | 6ff97aad8bf4af8e1a69665b3ad414042efada02 (patch) | |
tree | ed0f186c524146d0b68c082373b1053d84f51c16 /src/being.h | |
parent | bba99b414167d9adb40622d8fc8c1e9dc814e956 (diff) | |
download | plus-6ff97aad8bf4af8e1a69665b3ad414042efada02.tar.gz plus-6ff97aad8bf4af8e1a69665b3ad414042efada02.tar.bz2 plus-6ff97aad8bf4af8e1a69665b3ad414042efada02.tar.xz plus-6ff97aad8bf4af8e1a69665b3ad414042efada02.zip |
Added customizable on-hit effects for characters.
This patch adds support for the following two parameters
in weapon items:
hit-effect-id: Effect triggered on the victim on normal hit.
critical-hit-effect-id: Triggered on the victim on critical hit.
(Specified in effects.xml)
The patch also permits the use of custom defaults set in paths.xml
by setting the following keys:
(Paths are relative to the 'particles' key value, here.)
hitEffectId: defaulted to effect id 26.
criticalHitEffectId: defaulted to effect id 28.
Resolves: Mana-mantis #337.
Reviewed-by: bcs86
Conflicts:
src/being.cpp
src/resources/itemdb.cpp
src/resources/iteminfo.h
ManaPlus: adding missing checks.
Diffstat (limited to 'src/being.h')
-rw-r--r-- | src/being.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/being.h b/src/being.h index 96c547e89..c83d0fb48 100644 --- a/src/being.h +++ b/src/being.h @@ -236,6 +236,9 @@ class Being : public ActorSprite, public ConfigListener */ virtual void handleAttack(Being *victim, int damage, AttackType type); + const ItemInfo *getEquippedWeapon() const + { return mEquippedWeapon; } + /** * Returns the name of the being. */ |