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author | Andrei Karas <akaras@inbox.ru> | 2012-10-05 23:39:39 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-10-06 00:33:02 +0300 |
commit | d8fca9f196ad59be5b211325ac2d70e29379e825 (patch) | |
tree | bb65fde6f734283be151b5d21c771f425d84ef3e /src/being.h | |
parent | 69b5220d914fb3b874622dcbf8e0fbd4fd73d1f7 (diff) | |
download | plus-d8fca9f196ad59be5b211325ac2d70e29379e825.tar.gz plus-d8fca9f196ad59be5b211325ac2d70e29379e825.tar.bz2 plus-d8fca9f196ad59be5b211325ac2d70e29379e825.tar.xz plus-d8fca9f196ad59be5b211325ac2d70e29379e825.zip |
Fix default particle effects in attacks.
Was broken in previous commits.
Also add default value for "effectId" in paths.xml (by default -1)
Diffstat (limited to 'src/being.h')
-rw-r--r-- | src/being.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/being.h b/src/being.h index a3535afc2..379e7a179 100644 --- a/src/being.h +++ b/src/being.h @@ -258,7 +258,7 @@ class Being : public ActorSprite, public ConfigListener * @param id skill id */ void takeDamage(Being *const attacker, const int damage, - const AttackType type, const int attackId = 0); + const AttackType type, const int attackId = 1); /** * Handles an attack of another being by this being. |