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authorAndrei Karas <akaras@inbox.ru>2012-10-05 21:33:44 +0300
committerAndrei Karas <akaras@inbox.ru>2012-10-05 21:33:44 +0300
commite6d7fca349c28eaf98d643325dc99dd9d3a53568 (patch)
tree84ac779d45a0094dde45d9a05039db41d568adbf /src/being.h
parenta48638c5e9bfc04876661ea938eed4a3ab9e5c42 (diff)
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first part for adding mobs particle effects.
Based on mana commit b35aef2d924f03d85eb44a2465be5a745444eafd by Yohann Ferreira
Diffstat (limited to 'src/being.h')
-rw-r--r--src/being.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/being.h b/src/being.h
index c1a9d8dbd..95fff8b51 100644
--- a/src/being.h
+++ b/src/being.h
@@ -268,7 +268,7 @@ class Being : public ActorSprite, public ConfigListener
* @param type the attack type
*/
virtual void handleAttack(Being *const victim, const int damage,
- const AttackType type);
+ const int attackId = 1);
virtual void handleSkill(Being *const victim, const int damage,
const int skillId);
@@ -860,7 +860,6 @@ class Being : public ActorSprite, public ConfigListener
/** Time until the last speech sentence disappears */
int mSpeechTime;
- int mAttackType;
int mAttackSpeed; /**< Attack speed */
Action mAction; /**< Action the being is performing */