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author | Andrei Karas <akaras@inbox.ru> | 2013-04-29 13:23:51 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-04-29 21:10:19 +0300 |
commit | 95c7914cc3c87408f482e4f5f78bcc3642ada111 (patch) | |
tree | bc99a7d17e36d49f2c743feb3e940dc4d0372e89 /src/being.cpp | |
parent | 2b13a2f1f0daafe489b5a742962970e0ecedc8f4 (diff) | |
download | plus-95c7914cc3c87408f482e4f5f78bcc3642ada111.tar.gz plus-95c7914cc3c87408f482e4f5f78bcc3642ada111.tar.bz2 plus-95c7914cc3c87408f482e4f5f78bcc3642ada111.tar.xz plus-95c7914cc3c87408f482e4f5f78bcc3642ada111.zip |
split being.cpp to some files.
Diffstat (limited to 'src/being.cpp')
-rw-r--r-- | src/being.cpp | 159 |
1 files changed, 2 insertions, 157 deletions
diff --git a/src/being.cpp b/src/being.cpp index 3ebfb77af..f06de55c7 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -24,22 +24,18 @@ #include "actorspritemanager.h" #include "animatedsprite.h" +#include "beingcacheentry.h" +#include "beingequipbackend.h" #include "client.h" -#include "configuration.h" #include "effectmanager.h" -#include "graphics.h" #include "guild.h" -#include "item.h" -#include "localplayer.h" #include "particle.h" #include "party.h" #include "playerrelations.h" -#include "simpleanimation.h" #include "soundmanager.h" #include "text.h" #include "gui/equipmentwindow.h" -#include "gui/gui.h" #include "gui/socialwindow.h" #include "gui/speechbubble.h" #include "gui/sdlfont.h" @@ -52,7 +48,6 @@ #include "net/npchandler.h" #include "net/playerhandler.h" -#include "resources/colordb.h" #include "resources/emotedb.h" #include "resources/iteminfo.h" #include "resources/monsterdb.h" @@ -60,7 +55,6 @@ #include "resources/petdb.h" #include "resources/resourcemanager.h" -#include "gui/widgets/chattab.h" #include "gui/widgets/langtab.h" #include "utils/gettext.h" @@ -71,107 +65,6 @@ const unsigned int CACHE_SIZE = 50; -class BeingCacheEntry final -{ - public: - explicit BeingCacheEntry(const int id): - mId(id), - mName(""), - mPartyName(""), - mGuildName(""), - mLevel(0), - mPvpRank(0), - mTime(0), - mIp(""), - mIsAdvanced(false), - mFlags(0) - { - } - - A_DELETE_COPY(BeingCacheEntry) - - int getId() const - { return mId; } - - /** - * Returns the name of the being. - */ - const std::string &getName() const - { return mName; } - - /** - * Sets the name for the being. - * - * @param name The name that should appear. - */ - void setName(const std::string &name) - { mName = name; } - - /** - * Following are set from the server (mainly for players) - */ - void setPartyName(const std::string &name) - { mPartyName = name; } - - void setGuildName(const std::string &name) - { mGuildName = name; } - - const std::string &getPartyName() const - { return mPartyName; } - - const std::string &getGuildName() const - { return mGuildName; } - - void setLevel(const int n) - { mLevel = n; } - - int getLevel() const - { return mLevel; } - - void setTime(const int n) - { mTime = n; } - - int getTime() const - { return mTime; } - - unsigned getPvpRank() const - { return mPvpRank; } - - void setPvpRank(const int r) - { mPvpRank = r; } - - std::string getIp() const - { return mIp; } - - void setIp(std::string ip) - { mIp = ip; } - - bool isAdvanced() const - { return mIsAdvanced; } - - void setAdvanced(const bool a) - { mIsAdvanced = a; } - - int getFlags() const - { return mFlags; } - - void setFlags(const int flags) - { mFlags = flags; } - - protected: - int mId; /**< Unique sprite id */ - std::string mName; /**< Name of character */ - std::string mPartyName; - std::string mGuildName; - int mLevel; - unsigned int mPvpRank; - int mTime; - std::string mIp; - bool mIsAdvanced; - int mFlags; -}; - - int Being::mNumberOfHairstyles = 1; int Being::mNumberOfRaces = 1; @@ -2990,51 +2883,3 @@ void Being::playSfx(const SoundInfo &sound, Being *const being, soundManager.playSfx(sound.sound, x, y); } } - -BeingEquipBackend::BeingEquipBackend(Being *const being): - mBeing(being) -{ - memset(mEquipment, 0, sizeof(mEquipment)); - if (being) - { - const size_t sz = being->mSpriteIDs.size(); - - for (unsigned f = 0; f < sz; f ++) - { - const int idx = Net::getInventoryHandler()-> - convertFromServerSlot(f); - const int id = being->mSpriteIDs[f]; - if (id > 0 && idx >= 0 && idx < EQUIPMENT_SIZE) - { - mEquipment[idx] = new Item(id, 1, 0, - being->mSpriteColorsIds[f], true, true); - } - } - } -} - -BeingEquipBackend::~BeingEquipBackend() -{ - clear(); -} - -void BeingEquipBackend::clear() -{ - for (int i = 0; i < EQUIPMENT_SIZE; i++) - { - delete mEquipment[i]; - mEquipment[i] = nullptr; - } -} - -void BeingEquipBackend::setEquipment(const int index, Item *const item) -{ - mEquipment[index] = item; -} - -Item *BeingEquipBackend::getEquipment(const int index) const -{ - if (index < 0 || index >= EQUIPMENT_SIZE) - return nullptr; - return mEquipment[index]; -} |