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author | Andrei Karas <akaras@inbox.ru> | 2011-02-14 03:54:55 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-02-14 23:52:45 +0200 |
commit | 3805d1384894a33ecb09e4852d47afb04ddb0687 (patch) | |
tree | 840b5920d912576554e0e11e67794a726d4a9c4f /src/being.cpp | |
parent | 36ccecd553539955929f1ce535b8925533922e4e (diff) | |
download | plus-3805d1384894a33ecb09e4852d47afb04ddb0687.tar.gz plus-3805d1384894a33ecb09e4852d47afb04ddb0687.tar.bz2 plus-3805d1384894a33ecb09e4852d47afb04ddb0687.tar.xz plus-3805d1384894a33ecb09e4852d47afb04ddb0687.zip |
Replace sprites functionality (need support in client data).
Diffstat (limited to 'src/being.cpp')
-rw-r--r-- | src/being.cpp | 67 |
1 files changed, 53 insertions, 14 deletions
diff --git a/src/being.cpp b/src/being.cpp index 6d26f74a7..88a923268 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -1483,7 +1483,7 @@ void Being::updateColors() } void Being::setSprite(unsigned int slot, int id, const std::string &color, - bool isWeapon) + bool isWeapon, bool isTempSprite) { if (slot >= Net::getCharHandler()->maxSprite()) return; @@ -1530,9 +1530,12 @@ void Being::setSprite(unsigned int slot, int id, const std::string &color, setAction(mAction); } - mSpriteIDs[slot] = id; - mSpriteColors[slot] = color; - recalcSpritesOrder(); + if (!isTempSprite) + { + mSpriteIDs[slot] = id; + mSpriteColors[slot] = color; + recalcSpritesOrder(); + } } void Being::setSpriteID(unsigned int slot, int id) @@ -1702,10 +1705,10 @@ bool Being::draw(Graphics *graphics, int offsetX, int offsetY) const void Being::drawSprites(Graphics* graphics, int posX, int posY) const { -// CompoundSprite::drawSprites(graphics, posX, posY); for (int f = 0; f < getNumberOfLayers(); f ++) { - if (mSpriteHide[mSpriteRemap[f]]) + const int rSprite = mSpriteHide[mSpriteRemap[f]]; + if (rSprite == 1) continue; Sprite *sprite = getSprite(mSpriteRemap[f]); @@ -1719,13 +1722,10 @@ void Being::drawSprites(Graphics* graphics, int posX, int posY) const void Being::drawSpritesSDL(Graphics* graphics, int posX, int posY) const { -// CompoundSprite::drawSprites(graphics, posX, posY); - -// logger->log("getNumberOfLayers: %d", getNumberOfLayers()); - for (unsigned f = 0; f < size(); f ++) { - if (mSpriteHide[mSpriteRemap[f]]) + const int rSprite = mSpriteHide[mSpriteRemap[f]]; + if (rSprite == 1) continue; Sprite *sprite = getSprite(mSpriteRemap[f]); @@ -1887,9 +1887,13 @@ void Being::recalcSpritesOrder() // logger->log("preparation start"); std::vector<int>::iterator it; + int *oldHide = new int[20]; for (unsigned slot = 0; slot < sz; slot ++) + { + oldHide[slot] = mSpriteHide[slot]; mSpriteHide[slot] = 0; + } for (unsigned slot = 0; slot < sz; slot ++) { @@ -1900,10 +1904,37 @@ void Being::recalcSpritesOrder() continue; const ItemInfo &info = ItemDB::get(id); - if (info.getRemoveSprite() > 0) + bool isRemove = false; + bool isRemoved = mSpriteHide[slot] != 0 && mSpriteHide[slot] != 1; + + if (info.isRemoveSprites()) { - if (info.isRemoveSpriteId(mSpriteIDs[info.getRemoveSprite()])) - mSpriteHide[info.getRemoveSprite()] = 1; + std::map<int, std::map<int, int> > spriteToItems + = info.getSpriteToItemReplaceMap(); + + std::map<int, std::map<int, int> >::iterator it; + + for (it = spriteToItems.begin(); it != spriteToItems.end(); ++it) + { + int removeSprite = it->first; + std::map<int, int> &itemReplacer = it->second; + if (itemReplacer.size() == 0) + { + mSpriteHide[removeSprite] = 1; + } + else + { + std::map<int, int>::iterator repIt + = itemReplacer.find(mSpriteIDs[removeSprite]); + if (repIt != itemReplacer.end()) + { + mSpriteHide[removeSprite] = repIt->second; + setSprite(removeSprite, repIt->second, + mSpriteColors[removeSprite], false, true); + } + } + } + } if (info.getDrawBefore() > 0) @@ -2027,6 +2058,14 @@ void Being::recalcSpritesOrder() for (unsigned slot = 0; slot < sz; slot ++) { mSpriteRemap[slot] = slotRemap[slot]; + if (oldHide[slot] != 0 && oldHide[slot] != 1 && mSpriteHide[slot] == 0) + { + int id = mSpriteIDs[slot]; + if (!id) + continue; + + setSprite(slot, id, mSpriteColors[slot], false, true); + } // logger->log("slot %d = %d", slot, mSpriteRemap[slot]); } } |