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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-06-22 21:47:53 +0200 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-06-23 12:46:37 +0300 |
commit | 99cb204d29a63bf5f4edb40b25f4fc1a6605fbd1 (patch) | |
tree | e6dc5588927460dbda4dccb002fb1e9c48823088 /src/animationparticle.h | |
parent | 493cc14facb80c6c86c57ef379131e56a0161215 (diff) | |
download | plus-99cb204d29a63bf5f4edb40b25f4fc1a6605fbd1.tar.gz plus-99cb204d29a63bf5f4edb40b25f4fc1a6605fbd1.tar.bz2 plus-99cb204d29a63bf5f4edb40b25f4fc1a6605fbd1.tar.xz plus-99cb204d29a63bf5f4edb40b25f4fc1a6605fbd1.zip |
Made possible to separate the dye colors and channels
for particle effects.
It is now possible to write, for instance:
<particlefx>my-particle-file.xml|#cbcb78,345678</particlefx>
and in my-particle-file.xml:
...
<property image="my-image.png|W" />
...
This will permit the use (and reuse) of generic particle files.
Conflicts:
src/particle.cpp
src/particleemitter.cpp
src/particleemitter.h
src/simpleanimation.cpp
Diffstat (limited to 'src/animationparticle.h')
-rw-r--r-- | src/animationparticle.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/animationparticle.h b/src/animationparticle.h index 6c1975710..984d3dc14 100644 --- a/src/animationparticle.h +++ b/src/animationparticle.h @@ -36,7 +36,8 @@ class AnimationParticle : public ImageParticle public: AnimationParticle(Map *map, Animation *animation); - AnimationParticle(Map *map, xmlNodePtr animationNode); + AnimationParticle(Map *map, xmlNodePtr animationNode, + const std::string& dyePalettes = std::string()); ~AnimationParticle(); |