summaryrefslogtreecommitdiff
path: root/src/actorspritemanager.h
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2011-09-09 22:10:53 +0300
committerAndrei Karas <akaras@inbox.ru>2011-09-09 22:11:30 +0300
commit703a3c4df3732e3e88559147001260f3355d42d6 (patch)
treefcaf8919cf734429374e4bb9a83b2b4a33835d1d /src/actorspritemanager.h
parent3a875a0026936d4bcb3bd1c2b6e8ac547cd5e27e (diff)
downloadplus-703a3c4df3732e3e88559147001260f3355d42d6.tar.gz
plus-703a3c4df3732e3e88559147001260f3355d42d6.tar.bz2
plus-703a3c4df3732e3e88559147001260f3355d42d6.tar.xz
plus-703a3c4df3732e3e88559147001260f3355d42d6.zip
Continue fix for shadow variables/methods errors.
Diffstat (limited to 'src/actorspritemanager.h')
-rw-r--r--src/actorspritemanager.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/actorspritemanager.h b/src/actorspritemanager.h
index 91503e1c3..bd2ae79fb 100644
--- a/src/actorspritemanager.h
+++ b/src/actorspritemanager.h
@@ -164,9 +164,9 @@ class ActorSpriteManager: public ConfigListener
// void HealAllTargets(Being *aroundBeing, int maxdist,
// Being::Type type) const;
- void healTarget(LocalPlayer* player_node);
+ void healTarget();
- void heal(LocalPlayer* player_node, Being* target);
+ void heal(Being* target);
void itenplz();