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authorAndrei Karas <akaras@inbox.ru>2012-04-25 02:26:34 +0300
committerAndrei Karas <akaras@inbox.ru>2012-04-25 02:26:34 +0300
commitc9f43996f3147100627ee2c6f9da993ceb160113 (patch)
tree7577f02f4658b19e05d586f66b67a9a4f5fedb7e /src/actorspritemanager.cpp
parent8e19f9b9d792cf4d3d3b022fd26a258c3d3d97bf (diff)
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Improve iterators part 2.
Diffstat (limited to 'src/actorspritemanager.cpp')
-rw-r--r--src/actorspritemanager.cpp18
1 files changed, 12 insertions, 6 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp
index bcb807131..327d45a89 100644
--- a/src/actorspritemanager.cpp
+++ b/src/actorspritemanager.cpp
@@ -1133,7 +1133,8 @@ void ActorSpriteManager::addBlock(Uint32 id)
void ActorSpriteManager::deleteBlock(Uint32 id)
{
std::vector<Uint32>::iterator iter = blockedBeings.begin();
- while (iter != blockedBeings.end())
+ std::vector<Uint32>::iterator iter_end = blockedBeings.end();
+ while (iter != iter_end)
{
if (*iter == id)
{
@@ -1171,7 +1172,8 @@ void ActorSpriteManager::printBeingsToChat(ActorSprites beings,
debugChatTab->chatLog("---------------------------------------");
debugChatTab->chatLog(header);
std::set<ActorSprite*>::const_iterator it;
- for (it = beings.begin(); it != beings.end(); ++it)
+ std::set<ActorSprite*>::const_iterator it_end = beings.end();
+ for (it = beings.begin(); it != it_end; ++it)
{
if (!*it)
continue;
@@ -1199,7 +1201,8 @@ void ActorSpriteManager::printBeingsToChat(std::vector<Being*> beings,
debugChatTab->chatLog(header);
std::vector<Being*>::const_iterator i;
- for (i = beings.begin(); i != beings.end(); ++i)
+ std::vector<Being*>::const_iterator i_end = beings.end();
+ for (i = beings.begin(); i != i_end; ++i)
{
if (!*i)
continue;
@@ -1484,7 +1487,8 @@ void ActorSpriteManager::loadAttackList()
std::list<std::string> list = unpackList(
serverConfig.getValue("attackPriorityMobs", ""));
std::list<std::string>::const_iterator i = list.begin();
- while (i != list.end())
+ std::list<std::string>::const_iterator i_end = list.end();
+ while (i != i_end)
{
if (*i == "")
empty = true;
@@ -1495,7 +1499,8 @@ void ActorSpriteManager::loadAttackList()
list = unpackList(serverConfig.getValue("attackMobs", ""));
i = list.begin();
- while (i != list.end())
+ i_end = list.end();
+ while (i != i_end)
{
if (*i == "")
empty = true;
@@ -1506,7 +1511,8 @@ void ActorSpriteManager::loadAttackList()
list = unpackList(serverConfig.getValue("ignoreAttackMobs", ""));
i = list.begin();
- while (i != list.end())
+ i_end = list.end();
+ while (i != i_end)
{
if (*i == "")
empty = true;