summaryrefslogtreecommitdiff
path: root/src/actorspritemanager.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2012-07-15 18:37:00 +0300
committerAndrei Karas <akaras@inbox.ru>2012-07-15 18:37:00 +0300
commit65f11a2d85f26932b0e2f0679ddbfc6b6fc4b635 (patch)
tree493d6441dd152419908d28178c26112a4639e89f /src/actorspritemanager.cpp
parente1e411459e9c9aae819eee474d48d0cc20f6ca07 (diff)
downloadplus-65f11a2d85f26932b0e2f0679ddbfc6b6fc4b635.tar.gz
plus-65f11a2d85f26932b0e2f0679ddbfc6b6fc4b635.tar.bz2
plus-65f11a2d85f26932b0e2f0679ddbfc6b6fc4b635.tar.xz
plus-65f11a2d85f26932b0e2f0679ddbfc6b6fc4b635.zip
Fix code style.
Diffstat (limited to 'src/actorspritemanager.cpp')
-rw-r--r--src/actorspritemanager.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp
index a85d2cd49..8cdede262 100644
--- a/src/actorspritemanager.cpp
+++ b/src/actorspritemanager.cpp
@@ -1126,9 +1126,9 @@ void ActorSpriteManager::heal(Being* target)
// self
if (target && player_node->getName() == target->getName())
{
- if (PlayerInfo::getAttribute(MP) >= 6
- && PlayerInfo::getAttribute(HP)
- != PlayerInfo::getAttribute(MAX_HP))
+ if (PlayerInfo::getAttribute(PlayerInfo::MP) >= 6
+ && PlayerInfo::getAttribute(PlayerInfo::HP)
+ != PlayerInfo::getAttribute(PlayerInfo::MAX_HP))
{
if (!Client::limitPackets(PACKET_CHAT))
return;
@@ -1139,7 +1139,7 @@ void ActorSpriteManager::heal(Being* target)
else if (PlayerInfo::getStatEffective(340) < 2
|| PlayerInfo::getStatEffective(341) < 2)
{
- if (PlayerInfo::getAttribute(MP) >= 6)
+ if (PlayerInfo::getAttribute(PlayerInfo::MP) >= 6)
{
if (target && target->getType() != Being::MONSTER)
{
@@ -1148,8 +1148,8 @@ void ActorSpriteManager::heal(Being* target)
chatWindow->localChatInput(mSpellHeal1 + " "
+ target->getName());
}
- else if (PlayerInfo::getAttribute(HP)
- != PlayerInfo::getAttribute(MAX_HP))
+ else if (PlayerInfo::getAttribute(PlayerInfo::HP)
+ != PlayerInfo::getAttribute(PlayerInfo::MAX_HP))
{
if (!Client::limitPackets(PACKET_CHAT))
return;
@@ -1161,7 +1161,7 @@ void ActorSpriteManager::heal(Being* target)
else
{
// mp > 10 and target not monster
- if (PlayerInfo::getAttribute(MP) >= 10 && target
+ if (PlayerInfo::getAttribute(PlayerInfo::MP) >= 10 && target
&& target->getType() != Being::MONSTER)
{
// target not enemy
@@ -1183,9 +1183,9 @@ void ActorSpriteManager::heal(Being* target)
}
// heal self if selected monster or selection empty
else if ((!target || target->getType() == Being::MONSTER)
- && PlayerInfo::getAttribute(MP) >= 6
- && PlayerInfo::getAttribute(HP)
- != PlayerInfo::getAttribute(MAX_HP))
+ && PlayerInfo::getAttribute(PlayerInfo::MP) >= 6
+ && PlayerInfo::getAttribute(PlayerInfo::HP)
+ != PlayerInfo::getAttribute(PlayerInfo::MAX_HP))
{
if (!Client::limitPackets(PACKET_CHAT))
return;