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authorAndrei Karas <akaras@inbox.ru>2011-02-27 18:08:34 +0200
committerAndrei Karas <akaras@inbox.ru>2011-02-27 23:26:17 +0200
commitdf5c7ae83a80db63ab90142df9e3a93f5ee630d0 (patch)
tree465991eb7785c1d17e1b15f6798efa67951a0c83 /src/actorspritemanager.cpp
parent41e84157e0eca3a494cd6d44eec96dfbde0f5626 (diff)
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First part of implimintation item colors.
Diffstat (limited to 'src/actorspritemanager.cpp')
-rw-r--r--src/actorspritemanager.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp
index 0c5cfe04d..03ed09835 100644
--- a/src/actorspritemanager.cpp
+++ b/src/actorspritemanager.cpp
@@ -190,10 +190,10 @@ Being *ActorSpriteManager::createBeing(int id, ActorSprite::Type type,
return being;
}
-FloorItem *ActorSpriteManager::createItem(int id, int itemId,
- int x, int y, int amount)
+FloorItem *ActorSpriteManager::createItem(int id, int itemId, int x, int y,
+ int amount, unsigned char color)
{
- FloorItem *floorItem = new FloorItem(id, itemId, x, y, mMap, amount);
+ FloorItem *floorItem = new FloorItem(id, itemId, x, y, mMap, amount, color);
mActors.insert(floorItem);
return floorItem;