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author | Andrei Karas <akaras@inbox.ru> | 2017-07-29 21:26:43 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2017-07-30 02:25:05 +0300 |
commit | ca9e91c47d2a5ca4027329311b00a12f5647b5d6 (patch) | |
tree | 4c2a7076bfdac36b603cb9fbb214f0cbecd8f356 /src/actormanager.cpp | |
parent | eeda67071df6b6a2021292b1aeea4e16903c4007 (diff) | |
download | plus-ca9e91c47d2a5ca4027329311b00a12f5647b5d6.tar.gz plus-ca9e91c47d2a5ca4027329311b00a12f5647b5d6.tar.bz2 plus-ca9e91c47d2a5ca4027329311b00a12f5647b5d6.tar.xz plus-ca9e91c47d2a5ca4027329311b00a12f5647b5d6.zip |
Add option to show player name at top or at bottom.
Add also enum for badge draw type.
Diffstat (limited to 'src/actormanager.cpp')
-rw-r--r-- | src/actormanager.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/actormanager.cpp b/src/actormanager.cpp index ebc3dc50e..172472072 100644 --- a/src/actormanager.cpp +++ b/src/actormanager.cpp @@ -243,6 +243,7 @@ ActorManager::ActorManager() : config.addListener("extMouseTargeting", this); config.addListener("showBadges", this); config.addListener("enableIdCollecting", this); + config.addListener("visiblenamespos", this); loadAttackList(); } @@ -1835,6 +1836,8 @@ void ActorManager::optionChanged(const std::string &name) mExtMouseTargeting = config.getBoolValue("extMouseTargeting"); else if (name == "showBadges") updateBadges(); + else if (name == "visiblenamespos") + updateBadges(); else if (name == "enableIdCollecting") mEnableIdCollecting = config.getBoolValue("enableIdCollecting"); } @@ -2122,16 +2125,19 @@ Being *ActorManager::cloneBeing(const Being *const srcBeing, void ActorManager::updateBadges() const { - const uint8_t showBadges = CAST_U8( + const BadgeDrawType::Type showBadges = static_cast<BadgeDrawType::Type>( config.getIntValue("showBadges")); Being::mShowBadges = showBadges; + Being::mVisibleNamePos = static_cast<VisibleNamePos::Type>( + config.getIntValue("visiblenamespos")); + for_actors { ActorSprite *const actor = *it; if (actor->getType() == ActorType::Player) { Being *const being = static_cast<Being*>(actor); - being->showBadges(showBadges != 0u); + being->showBadges(showBadges != BadgeDrawType::Hide); } } } |