summaryrefslogtreecommitdiff
path: root/src/actormanager.cpp
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2015-01-04 15:50:56 +0300
committerAndrei Karas <akaras@inbox.ru>2015-01-04 15:50:56 +0300
commitd0adcf0e3c8a1db5e06bbbb8ae950ea5ebeeb8eb (patch)
tree33e51821fd54d88d46df4e328f60ba148971ca55 /src/actormanager.cpp
parent39cec87cfa8b1605239f4b06388bbb07f2a16a89 (diff)
downloadplus-d0adcf0e3c8a1db5e06bbbb8ae950ea5ebeeb8eb.tar.gz
plus-d0adcf0e3c8a1db5e06bbbb8ae950ea5ebeeb8eb.tar.bz2
plus-d0adcf0e3c8a1db5e06bbbb8ae950ea5ebeeb8eb.tar.xz
plus-d0adcf0e3c8a1db5e06bbbb8ae950ea5ebeeb8eb.zip
Add stringmap typedefs.
Diffstat (limited to 'src/actormanager.cpp')
-rw-r--r--src/actormanager.cpp47
1 files changed, 23 insertions, 24 deletions
diff --git a/src/actormanager.cpp b/src/actormanager.cpp
index 506d1e79e..499471b02 100644
--- a/src/actormanager.cpp
+++ b/src/actormanager.cpp
@@ -74,15 +74,16 @@ class FindBeingFunctor final
public:
bool operator() (const ActorSprite *const actor) const
{
- if (!actor || actor->getType() == ActorType::FloorItem
+ if (!actor
+ || actor->getType() == ActorType::FloorItem
|| actor->getType() == ActorType::Portal)
{
return false;
}
const Being *const b = static_cast<const Being* const>(actor);
- const unsigned other_y = y + ((b->getType()
- == ActorType::Npc) ? 1 : 0);
+ const unsigned other_y = y
+ + ((b->getType() == ActorType::Npc) ? 1 : 0);
const Vector &pos = b->getPosition();
return (static_cast<unsigned>(pos.x) / mapTileSize == x &&
(static_cast<unsigned>(pos.y) / mapTileSize == y
@@ -121,10 +122,10 @@ class SortBeingFunctor final
{
int w1 = defaultPriorityIndex;
int w2 = defaultPriorityIndex;
- const std::map<std::string, int>::const_iterator it1
- = priorityBeings->find(being1->getName());
- const std::map<std::string, int>::const_iterator it2
- = priorityBeings->find(being2->getName());
+ const StringIntMapCIter it1 = priorityBeings->find(
+ being1->getName());
+ const StringIntMapCIter it2 = priorityBeings->find(
+ being2->getName());
if (it1 != priorityBeings->end())
w1 = (*it1).second;
if (it2 != priorityBeings->end())
@@ -161,10 +162,10 @@ class SortBeingFunctor final
{
int w1 = defaultAttackIndex;
int w2 = defaultAttackIndex;
- const std::map<std::string, int>::const_iterator it1
- = attackBeings->find(being1->getName());
- const std::map<std::string, int>::const_iterator it2
- = attackBeings->find(being2->getName());
+ const StringIntMapCIter it1 = attackBeings->find(
+ being1->getName());
+ const StringIntMapCIter it2 = attackBeings->find(
+ being2->getName());
if (it1 != attackBeings->end())
w1 = (*it1).second;
if (it2 != attackBeings->end())
@@ -176,8 +177,8 @@ class SortBeingFunctor final
return (being1->getName() < being2->getName());
}
- std::map<std::string, int> *attackBeings;
- std::map<std::string, int> *priorityBeings;
+ StringIntMap *attackBeings;
+ StringIntMap *priorityBeings;
int x;
int y;
int defaultAttackIndex;
@@ -919,8 +920,8 @@ Being *ActorManager::findNearestLivingBeing(const Being *const aroundBeing,
std::set<std::string> attackMobs;
std::set<std::string> priorityMobs;
std::set<std::string> ignoreAttackMobs;
- std::map<std::string, int> attackMobsMap;
- std::map<std::string, int> priorityMobsMap;
+ StringIntMap attackMobsMap;
+ StringIntMap priorityMobsMap;
int defaultAttackIndex = 10000;
int defaultPriorityIndex = 10000;
const int attackRange = localPlayer->getAttackRange();
@@ -959,8 +960,7 @@ Being *ActorManager::findNearestLivingBeing(const Being *const aroundBeing,
beingActorSorter.attackRange = attackRange;
if (ignoreAttackMobs.find("") != ignoreAttackMobs.end())
ignoreDefault = true;
- std::map<std::string, int>::const_iterator
- itr = attackMobsMap.find("");
+ StringIntMapCIter itr = attackMobsMap.find("");
if (itr != attackMobsMap.end())
defaultAttackIndex = (*itr).second;
itr = priorityMobsMap.find("");
@@ -1136,8 +1136,8 @@ Being *ActorManager::findNearestLivingBeing(const Being *const aroundBeing,
int w2 = defaultPriorityIndex;
if (closestBeing)
{
- const std::map<std::string, int>::const_iterator it2
- = priorityMobsMap.find(being->getName());
+ const StringIntMapCIter it2 = priorityMobsMap.find(
+ being->getName());
if (it2 != priorityMobsMap.end())
w2 = (*it2).second;
@@ -1161,8 +1161,8 @@ Being *ActorManager::findNearestLivingBeing(const Being *const aroundBeing,
{
dist = d;
closestBeing = being;
- const std::map<std::string, int>::const_iterator it1
- = priorityMobsMap.find(being->getName());
+ const StringIntMapCIter it1 = priorityMobsMap.find(
+ being->getName());
if (it1 != priorityMobsMap.end())
index = (*it1).second;
else
@@ -1628,10 +1628,9 @@ void ActorManager::rebuildPickupItems()
}
int ActorManager::getIndexByName(const std::string &name,
- const std::map<std::string, int> &map)
+ const StringIntMap &map)
{
- const std::map<std::string, int>::const_iterator
- i = map.find(name);
+ const StringIntMapCIter i = map.find(name);
if (i == map.end())
return -1;