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authorAndrei Karas <akaras@inbox.ru>2017-09-06 02:15:05 +0300
committerAndrei Karas <akaras@inbox.ru>2017-09-06 02:15:05 +0300
commit72b4c83073467998a5c036c4d50b5b6031eda320 (patch)
treeeaaaaa286fbae516e32d9274807a9c0c046567b9 /src/actions/actions.cpp
parentf82a8240b7f160e1a171871b3596cc13cabc34b2 (diff)
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Move manaplus game related files into progs/manaplus.
Diffstat (limited to 'src/actions/actions.cpp')
-rw-r--r--src/actions/actions.cpp1914
1 files changed, 0 insertions, 1914 deletions
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp
deleted file mode 100644
index b958f8f62..000000000
--- a/src/actions/actions.cpp
+++ /dev/null
@@ -1,1914 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "actions/actions.h"
-
-#include "actormanager.h"
-#include "configuration.h"
-#include "game.h"
-#ifdef USE_OPENGL
-#include "graphicsmanager.h"
-#endif // USE_OPENGL
-#include "main.h"
-#include "spellmanager.h"
-
-#include "actions/actiondef.h"
-
-#include "being/localplayer.h"
-#include "being/playerinfo.h"
-
-#include "const/spells.h"
-
-#include "const/resources/skill.h"
-
-#include "fs/files.h"
-
-#include "gui/gui.h"
-#include "gui/popupmanager.h"
-#include "gui/sdlinput.h"
-#include "gui/windowmanager.h"
-
-#include "gui/shortcut/dropshortcut.h"
-#include "gui/shortcut/emoteshortcut.h"
-#include "gui/shortcut/itemshortcut.h"
-
-#include "gui/popups/popupmenu.h"
-
-#include "gui/windows/buydialog.h"
-#include "gui/windows/okdialog.h"
-#include "gui/windows/tradewindow.h"
-#include "gui/windows/quitdialog.h"
-#include "gui/windows/buyselldialog.h"
-#include "gui/windows/chatwindow.h"
-#include "gui/windows/helpwindow.h"
-#include "gui/windows/inventorywindow.h"
-#include "gui/windows/itemamountwindow.h"
-#include "gui/windows/npcdialog.h"
-#include "gui/windows/outfitwindow.h"
-#include "gui/windows/setupwindow.h"
-#include "gui/windows/shopwindow.h"
-#include "gui/windows/shortcutwindow.h"
-#include "gui/windows/skilldialog.h"
-#include "gui/windows/whoisonline.h"
-
-#include "gui/widgets/createwidget.h"
-
-#include "gui/widgets/tabs/chat/chattab.h"
-
-#include "input/inputactionoperators.h"
-
-#if defined USE_OPENGL
-#include "render/normalopenglgraphics.h"
-#endif // USE_OPENGL
-
-#include "net/adminhandler.h"
-#include "net/beinghandler.h"
-#include "net/buyingstorehandler.h"
-#include "net/buysellhandler.h"
-#include "net/chathandler.h"
-#include "net/download.h"
-#include "net/homunculushandler.h"
-#include "net/gamehandler.h"
-#include "net/inventoryhandler.h"
-#include "net/ipc.h"
-#include "net/mercenaryhandler.h"
-#include "net/net.h"
-#include "net/npchandler.h"
-#include "net/playerhandler.h"
-#include "net/serverfeatures.h"
-#include "net/uploadcharinfo.h"
-#include "net/tradehandler.h"
-#include "net/vendinghandler.h"
-
-#include "resources/iteminfo.h"
-#include "resources/memorymanager.h"
-
-#include "resources/resourcemanager/resourcemanager.h"
-
-#include "utils/chatutils.h"
-#include "utils/delete2.h"
-#include "utils/foreach.h"
-#include "utils/gettext.h"
-#include "utils/mathutils.h"
-#include "utils/parameters.h"
-#include "utils/timer.h"
-
-PRAGMA48(GCC diagnostic push)
-PRAGMA48(GCC diagnostic ignored "-Wshadow")
-#ifdef ANDROID
-#ifndef USE_SDL2
-#include <SDL_screenkeyboard.h>
-#endif // USE_OPENGL
-#endif // ANDROID
-PRAGMA48(GCC diagnostic pop)
-
-#include <sstream>
-
-#include "debug.h"
-
-extern std::string tradePartnerName;
-extern QuitDialog *quitDialog;
-extern time_t start_time;
-extern char **environ;
-
-namespace Actions
-{
-
-static int uploadUpdate(void *ptr,
- const DownloadStatusT status,
- size_t total A_UNUSED,
- const size_t remaining A_UNUSED) A_NONNULL(1);
-
-static int uploadUpdate(void *ptr,
- const DownloadStatusT status,
- size_t total A_UNUSED,
- const size_t remaining A_UNUSED)
-{
- if (status == DownloadStatus::Idle || status == DownloadStatus::Starting)
- return 0;
-
- UploadChatInfo *const info = reinterpret_cast<UploadChatInfo*>(ptr);
- if (info == nullptr)
- return 0;
-
- if (status == DownloadStatus::Complete)
- {
- std::string str = Net::Download::getUploadResponse();
- const size_t sz = str.size();
- if (sz > 0)
- {
- if (str[sz - 1] == '\n')
- str = str.substr(0, sz - 1);
- str.append(info->addStr);
- ChatTab *const tab = info->tab;
- if (chatWindow != nullptr &&
- (tab == nullptr || chatWindow->isTabPresent(tab)))
- {
- str = strprintf("%s [@@%s |%s@@]",
- info->text.c_str(), str.c_str(), str.c_str());
- outStringNormal(tab, str, str);
- }
- else
- {
- CREATEWIDGET(OkDialog,
- // TRANSLATORS: file uploaded message
- _("File uploaded"),
- str,
- // TRANSLATORS: ok dialog button
- _("OK"),
- DialogType::OK,
- Modal_true,
- ShowCenter_false,
- nullptr,
- 260);
- }
- }
- }
- delete2(info->upload);
- delete info;
- return 0;
-}
-
-static void uploadFile(const std::string &str,
- const std::string &fileName,
- const std::string &addStr,
- ChatTab *const tab)
-{
- UploadChatInfo *const info = new UploadChatInfo;
- Net::Download *const upload = new Net::Download(info,
- "http://sprunge.us",
- &uploadUpdate,
- false, true, false);
- info->upload = upload;
- info->text = str;
- info->addStr = addStr;
- info->tab = tab;
- upload->setFile(fileName);
- upload->start();
-}
-
-static Being *findBeing(const std::string &name, const bool npc)
-{
- if ((localPlayer == nullptr) || (actorManager == nullptr))
- return nullptr;
-
- Being *being = nullptr;
-
- if (name.empty())
- {
- being = localPlayer->getTarget();
- }
- else
- {
- being = actorManager->findBeingByName(
- name, ActorType::Unknown);
- }
- if ((being == nullptr) && npc)
- {
- being = actorManager->findNearestLivingBeing(
- localPlayer, 1, ActorType::Npc, AllowSort_true);
- if (being != nullptr)
- {
- if (abs(being->getTileX() - localPlayer->getTileX()) > 1
- || abs(being->getTileY() - localPlayer->getTileY()) > 1)
- {
- being = nullptr;
- }
- }
- }
- if ((being == nullptr) && npc)
- {
- being = actorManager->findNearestLivingBeing(
- localPlayer, 1, ActorType::Player, AllowSort_true);
- if (being != nullptr)
- {
- if (abs(being->getTileX() - localPlayer->getTileX()) > 1
- || abs(being->getTileY() - localPlayer->getTileY()) > 1)
- {
- being = nullptr;
- }
- }
- }
- return being;
-}
-
-static Item *getItemByInvIndex(const int index,
- const InventoryTypeT invType)
-{
- const Inventory *inv = nullptr;
- switch (invType)
- {
- case InventoryType::Storage:
- inv = PlayerInfo::getStorageInventory();
- break;
-
- case InventoryType::Inventory:
- inv = PlayerInfo::getInventory();
- break;
- case InventoryType::Trade:
- case InventoryType::Npc:
- case InventoryType::Cart:
- case InventoryType::Vending:
- case InventoryType::MailEdit:
- case InventoryType::MailView:
- case InventoryType::Craft:
- case InventoryType::TypeEnd:
- default:
- break;
- }
- if (inv != nullptr)
- return inv->getItem(index);
- return nullptr;
-}
-
-static int getAmountFromEvent(const InputEvent &event,
- Item *&item0,
- const InventoryTypeT invType)
-{
- Item *const item = getItemByInvIndex(atoi(event.args.c_str()),
- invType);
- item0 = item;
- if (item == nullptr)
- return 0;
-
- std::string str = event.args;
- removeToken(str, " ");
-
- if (str.empty())
- return 0;
-
- int amount = 0;
- if (str[0] == '-')
- {
- if (str.size() > 1)
- {
- amount = item->getQuantity() - atoi(str.substr(1).c_str());
- if (amount <= 0 || amount > item->getQuantity())
- amount = item->getQuantity();
- }
- }
- else if (str == "/")
- {
- amount = item->getQuantity() / 2;
- }
- else if (str == "all")
- {
- amount = item->getQuantity();
- }
- else
- {
- amount = atoi(str.c_str());
- }
- return amount;
-}
-
-impHandler(emote)
-{
- const int emotion = 1 + (event.action - InputAction::EMOTE_1);
- if (emotion > 0)
- {
- if (emoteShortcut != nullptr)
- emoteShortcut->useEmotePlayer(emotion);
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
-
- return false;
-}
-
-impHandler(outfit)
-{
- if (inputManager.isActionActive(InputAction::WEAR_OUTFIT))
- {
- const int num = event.action - InputAction::OUTFIT_1;
- if ((outfitWindow != nullptr) && num >= 0)
- {
- outfitWindow->wearOutfit(num);
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
- }
- else if (inputManager.isActionActive(InputAction::COPY_OUTFIT))
- {
- const int num = event.action - InputAction::OUTFIT_1;
- if ((outfitWindow != nullptr) && num >= 0)
- {
- outfitWindow->copyOutfit(num);
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
- }
-
- return false;
-}
-
-impHandler0(mouseClick)
-{
- if ((guiInput == nullptr) || (gui == nullptr))
- return false;
-
- int mouseX, mouseY;
- Gui::getMouseState(mouseX, mouseY);
- guiInput->simulateMouseClick(mouseX, mouseY, MouseButton::RIGHT);
- return true;
-}
-
-impHandler0(ok)
-{
- // Close the Browser if opened
- if ((helpWindow != nullptr) && helpWindow->isWindowVisible())
- {
- helpWindow->setVisible(Visible_false);
- return true;
- }
- // Close the config window, cancelling changes if opened
- else if ((setupWindow != nullptr) && setupWindow->isWindowVisible())
- {
- setupWindow->action(ActionEvent(nullptr, "cancel"));
- return true;
- }
- else if (NpcDialog *const dialog = NpcDialog::getActive())
- {
- dialog->action(ActionEvent(nullptr, "ok"));
- return true;
- }
- else if (popupMenu->isPopupVisible())
- {
- popupMenu->select();
- }
- return false;
-}
-
-impHandler(shortcut)
-{
- if (itemShortcutWindow != nullptr)
- {
- const int num = itemShortcutWindow->getTabIndex();
- if (num >= 0 && num < CAST_S32(SHORTCUT_TABS))
- {
- if (itemShortcut[num] != nullptr)
- {
- itemShortcut[num]->useItem(event.action
- - InputAction::SHORTCUT_1);
- }
- }
- return true;
- }
- return false;
-}
-
-impHandler0(quit)
-{
- if (Game::instance() == nullptr)
- return false;
- if (PopupManager::isPopupMenuVisible())
- {
- PopupManager::closePopupMenu();
- return true;
- }
- else if (quitDialog == nullptr)
- {
- CREATEWIDGETV(quitDialog, QuitDialog,
- &quitDialog);
- quitDialog->requestMoveToTop();
- return true;
- }
- return false;
-}
-
-impHandler0(dropItem0)
-{
- if (dropShortcut != nullptr)
- {
- dropShortcut->dropFirst();
- return true;
- }
- return false;
-}
-
-impHandler0(dropItem)
-{
- if (dropShortcut != nullptr)
- {
- dropShortcut->dropItems();
- return true;
- }
- return false;
-}
-
-impHandler(dropItemId)
-{
- const Inventory *const inv = PlayerInfo::getInventory();
- if (inv == nullptr)
- return false;
-
- // +++ ignoring item color for now
- Item *const item = inv->findItem(atoi(event.args.c_str()),
- ItemColor_one);
-
- if ((item != nullptr) && !PlayerInfo::isItemProtected(item->getId()))
- {
- ItemAmountWindow::showWindow(ItemAmountWindowUsage::ItemDrop,
- inventoryWindow, item);
- }
- return true;
-}
-
-impHandler(dropItemInv)
-{
- Item *const item = getItemByInvIndex(atoi(event.args.c_str()),
- InventoryType::Inventory);
- if ((item != nullptr) && !PlayerInfo::isItemProtected(item->getId()))
- {
- ItemAmountWindow::showWindow(ItemAmountWindowUsage::ItemDrop,
- inventoryWindow, item);
- }
- return true;
-}
-
-impHandler(dropItemIdAll)
-{
- const Inventory *const inv = PlayerInfo::getInventory();
- if (inv == nullptr)
- return false;
-
- // +++ ignoring item color for now
- Item *const item = inv->findItem(atoi(event.args.c_str()),
- ItemColor_one);
-
- if ((item != nullptr) && !PlayerInfo::isItemProtected(item->getId()))
- PlayerInfo::dropItem(item, item->getQuantity(), Sfx_true);
- return true;
-}
-
-impHandler(dropItemInvAll)
-{
- Item *const item = getItemByInvIndex(atoi(event.args.c_str()),
- InventoryType::Inventory);
- if ((item != nullptr) && !PlayerInfo::isItemProtected(item->getId()))
- PlayerInfo::dropItem(item, item->getQuantity(), Sfx_true);
- return true;
-}
-
-#ifdef TMWA_SUPPORT
-impHandler(heal)
-{
- if (Net::getNetworkType() != ServerType::TMWATHENA)
- return false;
- if (actorManager != nullptr &&
- localPlayer != nullptr)
- {
- std::string args = event.args;
-
- if (!args.empty())
- {
- const Being *being = nullptr;
- if (args[0] == ':')
- {
- being = actorManager->findBeing(fromInt(atoi(
- args.substr(1).c_str()), BeingId));
- if (being != nullptr && being->getType() == ActorType::Monster)
- being = nullptr;
- }
- else
- {
- being = actorManager->findBeingByName(args, ActorType::Player);
- }
- if (being != nullptr)
- actorManager->heal(being);
- }
- else
- {
- Being *target = localPlayer->getTarget();
- if (inputManager.isActionActive(InputAction::STOP_ATTACK))
- {
- if (target == nullptr ||
- target->getType() != ActorType::Player)
- {
- target = actorManager->findNearestLivingBeing(
- localPlayer, 10, ActorType::Player, AllowSort_true);
- }
- }
- else
- {
- if (target == nullptr)
- target = localPlayer;
- }
- actorManager->heal(target);
- }
-
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
- return false;
-}
-#else // TMWA_SUPPORT
-
-impHandler0(heal)
-{
- return false;
-}
-#endif // TMWA_SUPPORT
-
-impHandler0(healmd)
-{
-#ifdef TMWA_SUPPORT
- if (Net::getNetworkType() != ServerType::TMWATHENA)
- return false;
- if (actorManager != nullptr)
- {
- const int matk = PlayerInfo::getStatEffective(Attributes::PLAYER_MATK);
- int maxHealingRadius;
-
- // magic levels < 2
- if (PlayerInfo::getSkillLevel(340) < 2
- || PlayerInfo::getSkillLevel(341) < 2)
- {
- maxHealingRadius = matk / 100 + 1;
- }
- else
- {
- maxHealingRadius = (12 * fastSqrtInt(matk) + matk) / 100 + 1;
- }
-
- Being *target = actorManager->findMostDamagedPlayer(maxHealingRadius);
- if (target != nullptr)
- actorManager->heal(target);
-
- if (Game::instance() != nullptr)
- Game::instance()->setValidSpeed();
- return true;
- }
-#endif // TMWA_SUPPORT
-
- return false;
-}
-
-impHandler0(itenplz)
-{
-#ifdef TMWA_SUPPORT
- if (Net::getNetworkType() != ServerType::TMWATHENA)
- return false;
- if (actorManager != nullptr)
- {
- if (playerHandler != nullptr &&
- playerHandler->canUseMagic() &&
- PlayerInfo::getAttribute(Attributes::PLAYER_MP) >= 3)
- {
- actorManager->itenplz();
- }
- return true;
- }
-#endif // TMWA_SUPPORT
-
- return false;
-}
-
-impHandler0(setHome)
-{
- if (localPlayer != nullptr)
- {
- localPlayer->setHome();
- return true;
- }
- return false;
-}
-
-impHandler0(magicAttack)
-{
-#ifdef TMWA_SUPPORT
- if (Net::getNetworkType() != ServerType::TMWATHENA)
- return false;
- if (localPlayer != nullptr)
- {
- localPlayer->magicAttack();
- return true;
- }
-#endif // TMWA_SUPPORT
-
- return false;
-}
-
-impHandler0(copyEquippedToOutfit)
-{
- if (outfitWindow != nullptr)
- {
- outfitWindow->copyFromEquiped();
- return true;
- }
- return false;
-}
-
-impHandler(pickup)
-{
- if (localPlayer == nullptr)
- return false;
-
- const std::string args = event.args;
- if (args.empty())
- {
- localPlayer->pickUpItems();
- }
- else
- {
- FloorItem *const item = actorManager->findItem(fromInt(
- atoi(args.c_str()), BeingId));
- if (item != nullptr)
- localPlayer->pickUp(item);
- }
- return true;
-}
-
-static void doSit()
-{
- if (inputManager.isActionActive(InputAction::EMOTE))
- localPlayer->updateSit();
- else
- localPlayer->toggleSit();
-}
-
-impHandler0(sit)
-{
- if (localPlayer != nullptr)
- {
- doSit();
- return true;
- }
- return false;
-}
-
-impHandler(screenshot)
-{
- Game::createScreenshot(event.args);
- return true;
-}
-
-impHandler0(ignoreInput)
-{
- return true;
-}
-
-impHandler(buy)
-{
- if (serverFeatures == nullptr)
- return false;
- const std::string args = event.args;
- Being *being = findBeing(args, false);
- if ((being == nullptr) && Net::getNetworkType() == ServerType::TMWATHENA)
- {
- if (whoIsOnline != nullptr)
- {
- const std::set<std::string> &players =
- whoIsOnline->getOnlineNicks();
- if (players.find(args) != players.end())
- {
- if (buySellHandler != nullptr)
- buySellHandler->requestSellList(args);
- return true;
- }
- }
- return false;
- }
-
- if (being == nullptr)
- being = findBeing(args, true);
-
- if (being == nullptr)
- return false;
-
- if (being->getType() == ActorType::Npc)
- {
- if (npcHandler != nullptr)
- npcHandler->buy(being);
- return true;
- }
- else if (being->getType() == ActorType::Player)
- {
- if (vendingHandler != nullptr &&
- Net::getNetworkType() != ServerType::TMWATHENA)
- {
- vendingHandler->open(being);
- }
- else if (buySellHandler != nullptr)
- {
- buySellHandler->requestSellList(being->getName());
- }
- return true;
- }
- return false;
-}
-
-impHandler(sell)
-{
- if (serverFeatures == nullptr)
- return false;
-
- const std::string args = event.args;
- Being *being = findBeing(args, false);
- if (being == nullptr &&
- Net::getNetworkType() == ServerType::TMWATHENA)
- {
- if (whoIsOnline != nullptr)
- {
- const std::set<std::string> &players =
- whoIsOnline->getOnlineNicks();
- if (players.find(args) != players.end())
- {
- if (buySellHandler != nullptr)
- buySellHandler->requestBuyList(args);
- return true;
- }
- }
- return false;
- }
-
- if (being == nullptr)
- being = findBeing(args, true);
-
- if (being == nullptr)
- return false;
-
- if (being->getType() == ActorType::Npc)
- {
- if (npcHandler != nullptr)
- npcHandler->sell(being->getId());
- return true;
- }
- else if (being->getType() == ActorType::Player)
- {
- if ((buyingStoreHandler != nullptr) &&
- Net::getNetworkType() != ServerType::TMWATHENA)
- {
- buyingStoreHandler->open(being);
- }
- else if (buySellHandler != nullptr)
- {
- buySellHandler->requestBuyList(being->getName());
- }
- return true;
- }
- return false;
-}
-
-impHandler(talk)
-{
- Being *being = findBeing(event.args, true);
- if (being == nullptr)
- return false;
-
- if (being->canTalk())
- {
- being->talkTo();
- }
- else if (being->getType() == ActorType::Player)
- {
- CREATEWIDGET(BuySellDialog,
- being->getName());
- }
- return true;
-}
-
-impHandler0(stopAttack)
-{
- if (localPlayer != nullptr)
- {
- localPlayer->stopAttack();
- // not consume if target attack key pressed
- if (inputManager.isActionActive(InputAction::TARGET_ATTACK))
- return false;
- return true;
- }
- return false;
-}
-
-impHandler0(untarget)
-{
- if (localPlayer != nullptr)
- {
- localPlayer->untarget();
- return true;
- }
- return false;
-}
-
-impHandler(attack)
-{
- if ((localPlayer == nullptr) || (actorManager == nullptr))
- return false;
-
- Being *target = nullptr;
- std::string args = event.args;
- if (!args.empty())
- {
- if (args[0] != ':')
- {
- target = actorManager->findNearestByName(args);
- }
- else
- {
- target = actorManager->findBeing(fromInt(atoi(
- args.substr(1).c_str()), BeingId));
- if (target != nullptr &&
- target->getType() != ActorType::Monster)
- {
- target = nullptr;
- }
- }
- }
- if (target == nullptr)
- target = localPlayer->getTarget();
- else
- localPlayer->setTarget(target);
- if (target != nullptr)
- localPlayer->attack(target, true);
- return true;
-}
-
-impHandler(targetAttack)
-{
- if ((localPlayer != nullptr) && (actorManager != nullptr))
- {
- Being *target = nullptr;
- std::string args = event.args;
- const bool newTarget = !inputManager.isActionActive(
- InputAction::STOP_ATTACK);
-
- if (!args.empty())
- {
- if (args[0] != ':')
- {
- target = actorManager->findNearestByName(args);
- }
- else
- {
- target = actorManager->findBeing(fromInt(atoi(
- args.substr(1).c_str()), BeingId));
- if (target != nullptr &&
- target->getType() != ActorType::Monster)
- {
- target = nullptr;
- }
- }
- }
-
- if ((target == nullptr) && (settings.targetingType == 0u))
- target = localPlayer->getTarget();
-
- if (target == nullptr)
- {
- target = actorManager->findNearestLivingBeing(
- localPlayer, 90, ActorType::Monster, AllowSort_true);
- }
-
- localPlayer->attack2(target, newTarget);
- return true;
- }
- return false;
-}
-
-impHandler0(attackHuman)
-{
- if ((actorManager == nullptr) || (localPlayer == nullptr))
- return false;
-
- Being *const target = actorManager->findNearestPvpPlayer();
- if (target != nullptr)
- {
- localPlayer->setTarget(target);
- localPlayer->attack2(target, true);
- }
- return true;
-}
-
-impHandler0(safeVideoMode)
-{
- WindowManager::setFullScreen(false);
-
- return true;
-}
-
-impHandler0(stopSit)
-{
- if (localPlayer != nullptr)
- {
- localPlayer->stopAttack();
- // not consume if target attack key pressed
- if (inputManager.isActionActive(InputAction::TARGET_ATTACK))
- return false;
- if (localPlayer->getTarget() == nullptr)
- {
- doSit();
- return true;
- }
- return true;
- }
- return false;
-}
-
-impHandler0(showKeyboard)
-{
-#ifdef ANDROID
-#ifdef USE_SDL2
- if (SDL_IsTextInputActive())
- SDL_StopTextInput();
- else
- SDL_StartTextInput();
-#else // USE_SDL2
-
- SDL_ANDROID_ToggleScreenKeyboardTextInput(nullptr);
-#endif // USE_SDL2
-
- return true;
-#else // ANDROID
-
- return false;
-#endif // ANDROID
-}
-
-impHandler0(showWindows)
-{
- if (popupMenu != nullptr)
- {
- popupMenu->showWindowsPopup();
- return true;
- }
- return false;
-}
-
-impHandler0(openTrade)
-{
- const Being *const being = localPlayer->getTarget();
- if ((being != nullptr) && being->getType() == ActorType::Player)
- {
- if (tradeHandler != nullptr)
- tradeHandler->request(being);
- tradePartnerName = being->getName();
- if (tradeWindow != nullptr)
- tradeWindow->clear();
- return true;
- }
- return false;
-}
-
-impHandler0(ipcToggle)
-{
- if (ipc != nullptr)
- {
- IPC::stop();
- if (ipc == nullptr)
- {
- debugChatTab->chatLog("IPC service stopped.",
- ChatMsgType::BY_SERVER);
- }
- else
- {
- debugChatTab->chatLog("Unable to stop IPC service.",
- ChatMsgType::BY_SERVER);
- }
- }
- else
- {
- IPC::start();
- if (ipc != nullptr)
- {
- debugChatTab->chatLog(
- strprintf("IPC service available on port %d", ipc->getPort()),
- ChatMsgType::BY_SERVER);
- }
- else
- {
- debugChatTab->chatLog("Unable to start IPC service",
- ChatMsgType::BY_SERVER);
- }
- }
- return true;
-}
-
-impHandler(where)
-{
- ChatTab *const tab = event.tab != nullptr ? event.tab : debugChatTab;
- if (tab == nullptr)
- return false;
- std::ostringstream where;
- where << Game::instance()->getCurrentMapName() << ", coordinates: "
- << ((localPlayer->getPixelX() - mapTileSize / 2) / mapTileSize)
- << ", " << ((localPlayer->getPixelY() - mapTileSize) / mapTileSize);
- tab->chatLog(where.str(), ChatMsgType::BY_SERVER);
- return true;
-}
-
-impHandler0(who)
-{
- if (chatHandler != nullptr)
- chatHandler->who();
- return true;
-}
-
-impHandler0(cleanGraphics)
-{
- ResourceManager::clearCache();
-
- if (debugChatTab != nullptr)
- {
- // TRANSLATORS: clear graphics command message
- debugChatTab->chatLog(_("Cache cleaned"),
- ChatMsgType::BY_SERVER);
- }
- return true;
-}
-
-impHandler0(cleanFonts)
-{
- if (gui != nullptr)
- gui->clearFonts();
- if (debugChatTab != nullptr)
- {
- // TRANSLATORS: clear fonts cache message
- debugChatTab->chatLog(_("Cache cleaned"),
- ChatMsgType::BY_SERVER);
- }
- return true;
-}
-
-impHandler(trade)
-{
- if (actorManager == nullptr)
- return false;
-
- const Being *being = actorManager->findBeingByName(
- event.args, ActorType::Player);
- if (being == nullptr)
- being = localPlayer->getTarget();
- if (being != nullptr)
- {
- if (tradeHandler != nullptr)
- tradeHandler->request(being);
- tradePartnerName = being->getName();
- if (tradeWindow != nullptr)
- tradeWindow->clear();
- }
- return true;
-}
-
-impHandler0(priceLoad)
-{
- if (shopWindow != nullptr)
- {
- shopWindow->loadList();
- return true;
- }
- return false;
-}
-
-impHandler0(priceSave)
-{
- if (shopWindow != nullptr)
- {
- shopWindow->saveList();
- return true;
- }
- return false;
-}
-
-impHandler0(cacheInfo)
-{
- if ((chatWindow == nullptr) || (debugChatTab == nullptr))
- return false;
-
-/*
- Font *const font = chatWindow->getFont();
- if (!font)
- return;
-
- const TextChunkList *const cache = font->getCache();
- if (!cache)
- return;
-
- unsigned int all = 0;
- // TRANSLATORS: chat fonts message
- debugChatTab->chatLog(_("font cache size"), ChatMsgType::BY_SERVER);
- std::string str;
- for (int f = 0; f < 256; f ++)
- {
- if (!cache[f].size)
- {
- const unsigned int sz = CAST_S32(cache[f].size);
- all += sz;
- str.append(strprintf("%d: %u, ", f, sz));
- }
- }
- debugChatTab->chatLog(str, ChatMsgType::BY_SERVER);
- // TRANSLATORS: chat fonts message
- debugChatTab->chatLog(strprintf("%s %d", _("Cache size:"), all),
- ChatMsgType::BY_SERVER);
-#ifdef DEBUG_FONT_COUNTERS
- debugChatTab->chatLog("", ChatMsgType::BY_SERVER);
- debugChatTab->chatLog(strprintf("%s %d",
- // TRANSLATORS: chat fonts message
- _("Created:"), font->getCreateCounter()),
- ChatMsgType::BY_SERVER);
- debugChatTab->chatLog(strprintf("%s %d",
- // TRANSLATORS: chat fonts message
- _("Deleted:"), font->getDeleteCounter()),
- ChatMsgType::BY_SERVER);
-#endif
-*/
- return true;
-}
-
-impHandler0(disconnect)
-{
- if (gameHandler != nullptr)
- gameHandler->disconnect2();
- return true;
-}
-
-impHandler(undress)
-{
- if ((actorManager == nullptr) || (localPlayer == nullptr))
- return false;
-
- const std::string args = event.args;
- StringVect pars;
- if (!splitParameters(pars, args, " ,", '\"'))
- return false;
- Being *target = nullptr;
- const size_t sz = pars.size();
- if (sz == 0)
- {
- target = localPlayer->getTarget();
- }
- else
- {
- if (pars[0][0] == ':')
- {
- target = actorManager->findBeing(fromInt(atoi(
- pars[0].substr(1).c_str()), BeingId));
- if ((target != nullptr) && target->getType() == ActorType::Monster)
- target = nullptr;
- }
- else
- {
- target = actorManager->findNearestByName(args);
- }
- }
-
- if (sz == 2)
- {
- const int itemId = atoi(pars[1].c_str());
- if (target != nullptr)
- target->undressItemById(itemId);
- }
- else
- {
- if ((target != nullptr) && (beingHandler != nullptr))
- beingHandler->undress(target);
- }
-
- return true;
-}
-
-impHandler0(dirs)
-{
- if (debugChatTab == nullptr)
- return false;
-
- debugChatTab->chatLog("config directory: "
- + settings.configDir,
- ChatMsgType::BY_SERVER);
- debugChatTab->chatLog("logs directory: "
- + settings.localDataDir,
- ChatMsgType::BY_SERVER);
- debugChatTab->chatLog("screenshots directory: "
- + settings.screenshotDir,
- ChatMsgType::BY_SERVER);
- debugChatTab->chatLog("temp directory: "
- + settings.tempDir,
- ChatMsgType::BY_SERVER);
- return true;
-}
-
-impHandler0(uptime)
-{
- if (debugChatTab == nullptr)
- return false;
-
- if (cur_time < start_time)
- {
- // TRANSLATORS: uptime command
- debugChatTab->chatLog(strprintf(_("Client uptime: %s"), "unknown"),
- ChatMsgType::BY_SERVER);
- }
- else
- {
- // TRANSLATORS: uptime command
- debugChatTab->chatLog(strprintf(_("Client uptime: %s"),
- timeDiffToString(CAST_S32(cur_time - start_time)).c_str()),
- ChatMsgType::BY_SERVER);
- }
- return true;
-}
-
-#ifdef DEBUG_DUMP_LEAKS1
-static void showRes(std::string str, ResourceManager::Resources *res)
-{
- if (!res)
- return;
-
- str.append(toString(res->size()));
- if (debugChatTab)
- debugChatTab->chatLog(str, ChatMsgType::BY_SERVER);
- logger->log(str);
- ResourceManager::ResourceIterator iter = res->begin();
- const ResourceManager::ResourceIterator iter_end = res->end();
- while (iter != iter_end)
- {
- if (iter->second && iter->second->mRefCount)
- {
- char type = ' ';
- char isNew = 'N';
- if (iter->second->getDumped())
- isNew = 'O';
- else
- iter->second->setDumped(true);
-
- SubImage *const subImage = dynamic_cast<SubImage *>(
- iter->second);
- Image *const image = dynamic_cast<Image *>(iter->second);
- int id = 0;
- if (subImage)
- type = 'S';
- else if (image)
- type = 'I';
- if (image)
- id = image->getGLImage();
- logger->log("Resource %c%c: %s (%d) id=%d", type,
- isNew, iter->second->getIdPath().c_str(),
- iter->second->mRefCount, id);
- }
- ++ iter;
- }
-}
-
-impHandler(dump)
-{
- if (!debugChatTab)
- return false;
-
- if (!event.args.empty())
- {
- ResourceManager::Resources *res = ResourceManager::getResources();
- // TRANSLATORS: dump command
- showRes(_("Resource images:"), res);
- res = ResourceManager::getOrphanedResources();
- // TRANSLATORS: dump command
- showRes(_("Resource orphaned images:"), res);
- }
- else
- {
- ResourceManager::Resources *res = ResourceManager::getResources();
- // TRANSLATORS: dump command
- debugChatTab->chatLog(_("Resource images:") + toString(res->size()),
- ChatMsgType::BY_SERVER);
- res = ResourceManager::getOrphanedResources();
- // TRANSLATORS: dump command
- debugChatTab->chatLog(_("Resource orphaned images:")
- + toString(res->size()),
- ChatMsgType::BY_SERVER);
- }
- return true;
-}
-
-#elif defined ENABLE_MEM_DEBUG
-impHandler0(dump)
-{
- nvwa::check_leaks();
- return true;
-}
-#else // DEBUG_DUMP_LEAKS1
-
-impHandler0(dump)
-{
- return true;
-}
-#endif // DEBUG_DUMP_LEAKS1
-
-impHandler0(serverIgnoreAll)
-{
- if (chatHandler != nullptr)
- chatHandler->ignoreAll();
- return true;
-}
-
-impHandler0(serverUnIgnoreAll)
-{
- if (chatHandler != nullptr)
- chatHandler->unIgnoreAll();
- return true;
-}
-
-PRAGMA6(GCC diagnostic push)
-PRAGMA6(GCC diagnostic ignored "-Wnull-dereference")
-impHandler0(error)
-{
- int *const ptr = nullptr;
- *(ptr + 1) = 20;
-// logger->log("test %d", *ptr);
- exit(1);
-}
-PRAGMA6(GCC diagnostic pop)
-
-impHandler(dumpGraphics)
-{
- std::string str = strprintf("%s,%s,%dX%dX%d,", PACKAGE_OS, SMALL_VERSION,
- mainGraphics->getWidth(), mainGraphics->getHeight(),
- mainGraphics->getBpp());
-
- if (mainGraphics->getFullScreen())
- str.append("F");
- else
- str.append("W");
- if (mainGraphics->getHWAccel())
- str.append("H");
- else
- str.append("S");
-
- if (mainGraphics->getDoubleBuffer())
- str.append("D");
- else
- str.append("_");
-
-#if defined USE_OPENGL
- str.append(strprintf(",%d", mainGraphics->getOpenGL()));
-#else // defined USE_OPENGL
-
- str.append(",0");
-#endif // defined USE_OPENGL
-
- str.append(strprintf(",%f,", static_cast<double>(settings.guiAlpha)))
- .append(config.getBoolValue("adjustPerfomance") ? "1" : "0")
- .append(config.getBoolValue("alphaCache") ? "1" : "0")
- .append(config.getBoolValue("enableMapReduce") ? "1" : "0")
- .append(config.getBoolValue("beingopacity") ? "1" : "0")
- .append(",")
- .append(config.getBoolValue("enableAlphaFix") ? "1" : "0")
- .append(config.getBoolValue("disableAdvBeingCaching") ? "1" : "0")
- .append(config.getBoolValue("disableBeingCaching") ? "1" : "0")
- .append(config.getBoolValue("particleeffects") ? "1" : "0")
- .append(strprintf(",%d-%d", fps, config.getIntValue("fpslimit")));
- outStringNormal(event.tab, str, str);
- return true;
-}
-
-impHandler0(dumpEnvironment)
-{
- logger->log1("Start environment variables");
- for (char **env = environ; *env != nullptr; ++ env)
- logger->log1(*env);
- logger->log1("End environment variables");
- if (debugChatTab != nullptr)
- {
- // TRANSLATORS: dump environment command
- debugChatTab->chatLog(_("Environment variables dumped"),
- ChatMsgType::BY_SERVER);
- }
- return true;
-}
-
-impHandler(dumpTests)
-{
- const std::string str = config.getStringValue("testInfo");
- outStringNormal(event.tab, str, str);
- return true;
-}
-
-impHandler0(dumpOGL)
-{
-#if defined(USE_OPENGL) && !defined(ANDROID) && !defined(__native_client__)
- NormalOpenGLGraphics::dumpSettings();
-#endif // defined(USE_OPENGL) && !defined(ANDROID) &&
- // !defined(__native_client__)
-
- return true;
-}
-
-#ifdef USE_OPENGL
-impHandler(dumpGL)
-{
- std::string str = graphicsManager.getGLVersion();
- outStringNormal(event.tab, str, str);
- return true;
-}
-#else // USE_OPENGL
-
-impHandler0(dumpGL)
-{
- return true;
-}
-#endif // USE_OPENGL
-
-impHandler(dumpMods)
-{
- std::string str = "enabled mods: " + serverConfig.getValue("mods", "");
- outStringNormal(event.tab, str, str);
- return true;
-}
-
-#if defined USE_OPENGL && defined DEBUG_SDLFONT
-impHandler0(testSdlFont)
-{
- Font *font = new Font("fonts/dejavusans.ttf", 18);
- timespec time1;
- timespec time2;
- NullOpenGLGraphics *nullGraphics = new NullOpenGLGraphics;
- STD_VECTOR<std::string> data;
- volatile int width = 0;
-
- for (int f = 0; f < 300; f ++)
- data.push_back("test " + toString(f) + "string");
- nullGraphics->beginDraw();
-
- clock_gettime(CLOCK_MONOTONIC, &time1);
- Color color(0, 0, 0, 255);
-
- for (int f = 0; f < 500; f ++)
- {
- FOR_EACH (STD_VECTOR<std::string>::const_iterator, it, data)
- {
- width += font->getWidth(*it);
- font->drawString(nullGraphics, color, color, *it, 10, 10);
- }
- FOR_EACH (STD_VECTOR<std::string>::const_iterator, it, data)
- font->drawString(nullGraphics, color, color, *it, 10, 10);
-
- font->doClean();
- }
-
- clock_gettime(CLOCK_MONOTONIC, &time2);
-
- delete nullGraphics;
- delete font;
-
- int64_t diff = (static_cast<long long int>(
- time2.tv_sec) * 1000000000LL + static_cast<long long int>(
- time2.tv_nsec)) / 100000 - (static_cast<long long int>(
- time1.tv_sec) * 1000000000LL + static_cast<long long int>(
- time1.tv_nsec)) / 100000;
- if (debugChatTab)
- {
- debugChatTab->chatLog("sdlfont time: " + toString(diff),
- ChatMsgType::BY_SERVER);
- }
- return true;
-}
-#endif // defined USE_OPENGL && defined DEBUG_SDLFONT
-
-impHandler0(createItems)
-{
- BuyDialog *const dialog = CREATEWIDGETR0(BuyDialog);
- const ItemDB::ItemInfos &items = ItemDB::getItemInfos();
- FOR_EACH (ItemDB::ItemInfos::const_iterator, it, items)
- {
- const ItemInfo *const info = (*it).second;
- if (info == nullptr)
- continue;
- const int id = info->getId();
- if (id <= 500)
- continue;
-
- dialog->addItem(id,
- ItemType::Unknown,
- ItemColor_one,
- 100,
- 0);
- }
- dialog->sort();
- return true;
-}
-
-impHandler(createItem)
-{
- int id = 0;
- int amount = 0;
-
- if (adminHandler == nullptr)
- return false;
-
- if (parse2Int(event.args, id, amount))
- adminHandler->createItems(id, ItemColor_one, amount);
- else
- adminHandler->createItems(atoi(event.args.c_str()), ItemColor_one, 1);
- return true;
-}
-
-impHandler(uploadConfig)
-{
- // TRANSLATORS: upload config chat message
- uploadFile(_("Uploaded config into:"),
- config.getFileName(),
- "?xml",
- event.tab);
- return true;
-}
-
-impHandler(uploadServerConfig)
-{
- // TRANSLATORS: upload config chat message
- uploadFile(_("Uploaded server config into:"),
- serverConfig.getFileName(),
- "?xml",
- event.tab);
- return true;
-}
-
-impHandler(uploadLog)
-{
- // TRANSLATORS: upload log chat message
- uploadFile(_("Uploaded log into:"),
- settings.logFileName,
- "?txt",
- event.tab);
- return true;
-}
-
-impHandler0(mercenaryFire)
-{
- if (mercenaryHandler != nullptr)
- mercenaryHandler->fire();
- return true;
-}
-
-impHandler0(mercenaryToMaster)
-{
- if (mercenaryHandler != nullptr)
- mercenaryHandler->moveToMaster();
- return true;
-}
-
-impHandler0(homunculusToMaster)
-{
- if (homunculusHandler != nullptr)
- homunculusHandler->moveToMaster();
- return true;
-}
-
-impHandler0(homunculusFeed)
-{
- if (homunculusHandler != nullptr)
- homunculusHandler->feed();
- return true;
-}
-
-impHandler(useItem)
-{
- const int itemId = atoi(event.args.c_str());
-
- if (itemId < SPELL_MIN_ID)
- {
- const Inventory *const inv = PlayerInfo::getInventory();
- if (inv != nullptr)
- {
- // +++ ignoring item color for now
- const Item *const item = inv->findItem(itemId,
- ItemColor_one);
- PlayerInfo::useEquipItem(item, 0, Sfx_true);
- }
- }
- else if (itemId < SKILL_MIN_ID && (spellManager != nullptr))
- {
- spellManager->useItem(itemId);
- }
- else if (skillDialog != nullptr)
- {
- // +++ probably need get data parameter from args
- skillDialog->useItem(itemId,
- fromBool(config.getBoolValue("skillAutotarget"), AutoTarget),
- 0,
- std::string());
- }
- return true;
-}
-
-impHandler(useItemInv)
-{
- int param1 = 0;
- int param2 = 0;
- const std::string args = event.args;
- if (parse2Int(args, param1, param2))
- {
- Item *const item = getItemByInvIndex(param1,
- InventoryType::Inventory);
- PlayerInfo::useEquipItem(item, CAST_S16(param2), Sfx_true);
- }
- else
- {
- Item *const item = getItemByInvIndex(atoi(event.args.c_str()),
- InventoryType::Inventory);
- PlayerInfo::useEquipItem(item, 0, Sfx_true);
- }
- return true;
-}
-
-impHandler(invToStorage)
-{
- Item *item = nullptr;
- const int amount = getAmountFromEvent(event, item,
- InventoryType::Inventory);
- if (item == nullptr)
- return true;
- if (amount != 0)
- {
- if (inventoryHandler != nullptr)
- {
- inventoryHandler->moveItem2(InventoryType::Inventory,
- item->getInvIndex(),
- amount,
- InventoryType::Storage);
- }
- }
- else
- {
- ItemAmountWindow::showWindow(ItemAmountWindowUsage::StoreAdd,
- inventoryWindow, item);
- }
- return true;
-}
-
-impHandler(tradeAdd)
-{
- Item *item = nullptr;
- const int amount = getAmountFromEvent(event, item,
- InventoryType::Inventory);
- if ((item == nullptr) || PlayerInfo::isItemProtected(item->getId()))
- return true;
-
- if (amount != 0)
- {
- if (tradeWindow != nullptr)
- tradeWindow->tradeItem(item, amount, true);
- }
- else
- {
- ItemAmountWindow::showWindow(ItemAmountWindowUsage::TradeAdd,
- tradeWindow, item);
- }
- return true;
-}
-
-impHandler(storageToInv)
-{
- Item *item = nullptr;
- const int amount = getAmountFromEvent(event, item, InventoryType::Storage);
- if (amount != 0)
- {
- if ((inventoryHandler != nullptr) && (item != nullptr))
- {
- inventoryHandler->moveItem2(InventoryType::Storage,
- item->getInvIndex(),
- amount,
- InventoryType::Inventory);
- }
- }
- else
- {
- ItemAmountWindow::showWindow(ItemAmountWindowUsage::StoreRemove,
- storageWindow, item);
- }
- return true;
-}
-
-impHandler(protectItem)
-{
- const int id = atoi(event.args.c_str());
- if (id > 0)
- PlayerInfo::protectItem(id);
- return true;
-}
-
-impHandler(unprotectItem)
-{
- const int id = atoi(event.args.c_str());
- if (id > 0)
- PlayerInfo::unprotectItem(id);
- return true;
-}
-
-impHandler(kick)
-{
- if ((localPlayer == nullptr) || (actorManager == nullptr))
- return false;
-
- Being *target = nullptr;
- std::string args = event.args;
- if (!args.empty())
- {
- if (args[0] != ':')
- {
- target = actorManager->findNearestByName(args);
- }
- else
- {
- target = actorManager->findBeing(fromInt(atoi(
- args.substr(1).c_str()), BeingId));
- }
- }
- if (target == nullptr)
- target = localPlayer->getTarget();
- if ((target != nullptr) && (adminHandler != nullptr))
- adminHandler->kick(target->getId());
- return true;
-}
-
-impHandler0(clearDrop)
-{
- if (dropShortcut != nullptr)
- dropShortcut->clear();
- return true;
-}
-
-impHandler0(testInfo)
-{
- if (actorManager != nullptr)
- {
- logger->log("actors count: %d", CAST_S32(
- actorManager->size()));
- return true;
- }
- return false;
-}
-
-impHandler(craftKey)
-{
- const int slot = (event.action - InputAction::CRAFT_1);
- if (slot >= 0 && slot < 9)
- {
- if (inventoryWindow != nullptr)
- inventoryWindow->moveItemToCraft(slot);
- return true;
- }
- return false;
-}
-
-impHandler0(resetGameModifiers)
-{
- GameModifiers::resetModifiers();
- return true;
-}
-
-impHandler(barToChat)
-{
- if (chatWindow != nullptr)
- {
- chatWindow->addInputText(event.args);
- return true;
- }
- return false;
-}
-
-impHandler(seen)
-{
- if (actorManager == nullptr)
- return false;
-
- ChatTab *tab = event.tab;
- if (tab == nullptr)
- tab = localChatTab;
- if (tab == nullptr)
- return false;
-
- if (config.getBoolValue("enableIdCollecting") == false)
- {
- // TRANSLATORS: last seen disabled warning
- tab->chatLog(_("Last seen disabled. "
- "Enable in players / collect players id and seen log."),
- ChatMsgType::BY_SERVER);
- return true;
- }
-
- const std::string name = event.args;
- if (name.empty())
- return false;
-
- std::string dir = settings.usersDir;
- dir.append(stringToHexPath(name)).append("/seen.txt");
- if (Files::existsLocal(dir))
- {
- StringVect lines;
- Files::loadTextFileLocal(dir, lines);
- if (lines.size() < 3)
- {
- // TRANSLATORS: last seen error
- tab->chatLog(_("You not saw this nick."),
- ChatMsgType::BY_SERVER);
- return true;
- }
- const std::string message = strprintf(
- // TRANSLATORS: last seen message
- _("Last seen for %s: %s"),
- name.c_str(),
- lines[2].c_str());
- tab->chatLog(message, ChatMsgType::BY_SERVER);
- }
- else
- {
- // TRANSLATORS: last seen error
- tab->chatLog(_("You not saw this nick."),
- ChatMsgType::BY_SERVER);
- }
-
- return true;
-}
-
-impHandler(dumpMemoryUsage)
-{
- if (event.tab != nullptr)
- memoryManager.printAllMemory(event.tab);
- else
- memoryManager.printAllMemory(localChatTab);
- return true;
-}
-
-impHandler(setEmoteType)
-{
- const std::string &args = event.args;
- if (args == "player" || args.empty())
- {
- settings.emoteType = EmoteType::Player;
- }
- else if (args == "pet")
- {
- settings.emoteType = EmoteType::Pet;
- }
- else if (args == "homun" || args == "homunculus")
- {
- settings.emoteType = EmoteType::Homunculus;
- }
- else if (args == "merc" || args == "mercenary")
- {
- settings.emoteType = EmoteType::Mercenary;
- }
- return true;
-}
-
-} // namespace Actions