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authorAndrei Karas <akaras@inbox.ru>2017-02-01 01:13:14 +0300
committerAndrei Karas <akaras@inbox.ru>2017-02-01 01:13:14 +0300
commit24902ba328260cb496c62e236a644ebb990e3fd4 (patch)
treefd9ee8f2759566f29076eb63689802b40fe13756 /src/actions/actions.cpp
parent2c273a20b2cd3e1628840f2d87df16f0cce9ad33 (diff)
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Store interacted npc type before buy or talk and send it to buy dialog.
Diffstat (limited to 'src/actions/actions.cpp')
-rw-r--r--src/actions/actions.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp
index 5deca7e95..7f1e37104 100644
--- a/src/actions/actions.cpp
+++ b/src/actions/actions.cpp
@@ -727,7 +727,7 @@ impHandler(buy)
if (being->getType() == ActorType::Npc)
{
if (npcHandler)
- npcHandler->buy(being->getId());
+ npcHandler->buy(being);
return true;
}
else if (being->getType() == ActorType::Player)